By Zedek
zedek@customnet.net
| 10_0.WAV | Computer: "10..9..8..7..6..5..4..3..2..1.." |
| AIRHISS1.WAV | Air hiss (short, soft) |
| AIRHISS2.WAV | Air hiss (short, louder) |
| AMB1.WAV | Soft energy whistle |
| AMB10.WAV | Alien computer sound |
| AMB11.WAV | Rattling sound |
| AMB12.WAV | Air pumping sound |
| AMB13.WAV | Machinery |
| AMB14.WAV | Air whistle |
| AMB15.WAV | Deep computer hum |
| AMB16.WAV | Air/computer sound |
| AMB17.WAV | Machines rattling/cranking |
| AMB18.WAV | Very soft drone sound |
| AMB19.WAV | Air/computer sound |
| AMB2.WAV | Fluorescent light hum |
| AMB20.WAV | Fireball sound |
| AMB21.WAV | Air at intervals |
| AMB22.WAV | Very soft computer sound |
| AMB23.WAV | Computer hum, shorter |
| AMB24.WAV | Funny alien humming |
| AMB3.WAV | Soft rattle, machines |
| AMB4.WAV | Alien machines |
| AMB5.WAV | Sounds like a helicopter |
| AMB6.WAV | Helicopter, higher pitched |
| AMB7.WAV | Fluorescent lights |
| AMB8.WAV | Water or steam rushing |
| AMB9.WAV | Rattling machines |
| BATTLE1.WAV | Distant explosion |
| BATTLE2.WAV | Distant explosion |
| BATTLE3.WAV | Three explosions |
| BATTLE4.WAV | Loud explosion + soft explosion |
| BATTLE5.WAV | Loud explosion |
| BIGPUMP.WAV | A water pump |
| BIGPUMP2.WAV | A pump machine |
| BLACKHOLE.WAV | A blackhole generator sound |
| BRKGLAS.WAV | Loud glass shattering sound |
| BUBBL4.WAV | Water glurp |
| BUBL1.WAV | Underwater bubbles |
| BUBL2.WAV | Underwater bubbles |
| BUBL3.WAV | Underwater bubbles |
| COMLAS1.WAV | Computer: "Communication laser neutralized." |
| COMP_HUM1.WAV | Soft computer hum |
| COMP_HUM2.WAV | Sounds like computer talk |
| COMP_HUM3.WAV | Computer beeps |
| CURNT1.WAV | Moving water (fast stream, small waterfall) |
| CURNT2.WAV | Small stream (trickle) |
| CURNT3.WAV | Stream with a little echo |
| DATASPIN.WAV | Computer: "Data spinner reprogrammed." |
| DEACTIVATED.WAV | Computer: "Deactivated." |
| DISH1.WAV | Satellite Dish moving |
| DRILL1.WAV | Drill hum |
| DRILL2A.WAV | Vehicle moving |
| DRILLER1.WAV | Drill engine |
| DRIP1.WAV | Water drip |
| DRIP2.WAV | Water drip |
| DRIP3.WAV | Water drip |
| DRIP_AMB.WAV | A few drips |
| DR_LONG.WAV | A crane moving (long) |
| DR_SHORT.WAV | Crane (short) |
| ELECTRO.WAV | Sizzling |
| EXPLOD1.WAV | Explosion |
| EXPLOD2.WAV | Short explosion |
| FAN1.WAV | Soft fan hum |
| FLESH1.WAV | Guts sound |
| FLESH2.WAV | Guts sound |
| FLYBY.WAV | Flyby sound |
| FLYBY1.WAV | Flyby sound |
| FLYBY2.WAV | Flyby sound |
| FLYBY3.WAV | Flyby sound |
| FORCE1.WAV | Deep forcefield hum |
| FORCE2.WAV | Force field shutting off |
| FORCE3.WAV | Spark sound |
| FUSEIN.WAV | Plugin sound |
| FUSEOUT.WAV | Unplug sound |
| INCOMING.WAV | Computer: "Incoming air strike." |
| KLAXON1.WAV | Warning klaxon |
| KLAXON2.WAV | High pitched klaxon |
| LAND.WAV | Hit the ground |
| LASER.WAV | Laser hum |
| LASHUM1.WAV | Few second delay, then " |
| LASOFF1.WAV | Laser hum, fades away |
| LAVA1.WAV | Lava fizzling |
| LITE_ON1.WAV | Lights on |
| LITE_ON2.WAV | Lights on |
| LITE_ON3.WAV | Lights fade on |
| LITE_OUT.WAV | Lights out |
| L_HUM1.WAV | Light fizzling sound |
| L_HUM2.WAV | Deep light hum |
| MACH1.WAV | Rackety machines |
| MACH2.WAV | Longer rackety machines |
| MACH3.WAV | Slower rackety machines |
| MOV_WATR.WAV | Moving water |
| PILOT1.WAV | Pilot: "We had a fix on target but no lock. Re-establish contact with ground unit and paint us a clean target." |
| PILOT2.WAV | Pilot: "Mother goose, target is painted and green for fox 3. ECM is active and I'm going <something> for payload delivery." |
| PILOT3.WAV | Pilot: "Red leader, this is papa sierra 3-3. We need some paint on the ground for payload." |
| PUMP1.WAV | Pump machines |
| PUMP2.WAV | Pump machines |
| PUMP3.WAV | Pumping hum |
| PUMPING.WAV | Computer: "Pumping system activated." |
| PYRAMID.WAV | Alien pyramid moving |
| QUAKE.WAV | Earthquake sound |
| RADIO2.WAV | Radio fizzling sound |
| RADIO3.WAV | Radio fizzling sound |
| REACTOR.WAV | Computer: "Reactor core exposed." |
| REDFORCE.WAV | Computer: "Red force fields deactivated." |
| RIC1.WAV | Bullet ricocheting |
| RIC2.WAV | Bullet ricocheting |
| RIC3.WAV | Bullet ricocheting |
| ROCKS1.WAV | Rocks tumbling |
| SCAN1.WAV | Alien scanner sound |
| SHORT1.WAV | Electrical short |
| SPARK1.WAV | Sparks |
| SPARK2.WAV | Sparks |
| SPARK3.WAV | Sparks |
| SPARK5.WAV | Sparks |
| SPARK6.WAV | Sparks |
| SPARK7.WAV | Sparks |
| STEAM1.WAV | Steam puff |
| STEAM2.WAV | Steam puff, longer |
| STEAM3.WAV | Four steam puffs |
| STP_WATR.WAV | Water swish |
| TELE1.WAV | Teleporter hum |
| TRAIN1.WAV | Train racketing |
| TRAIN2.WAV | Train stopping |
| TURBINE1.WAV | Turbine hum |
| UPLINK2.WAV | Computer: "Communication uplink established." |
| VENTSYS.WAV | Computer: "Ventilation systems activated." |
| VOICE1.WAV | Radio: "All pods launched." |
| VOICE10.WAV | Radio: "All personnel copying this transmission rendezvous at designated points alpha, bravo, charlie." |
| VOICE11.WAV | Radio: "Establish communications, priority alpha." |
| VOICE3.WAV | Radio: "Remaining fire teams engage in primary and secondary objectives |
| VOICE4.WAV | Radio: "Reporting 80%, failing vital sign track." |
| VOICE5.WAV | Radio: "All squad leaders coordinate with sister tapes." |
| VOICE6.WAV | Radio: "Any squad leaders this freq. fall back to primary L-Z." |
| VOICE7.WAV | Radio: "Reporting 95%, failing vital sign track." |
| V_BAS1.WAV | Radio: "EOD confirms bridge is down." |
| V_BAS2.WAV | Radio: "Last recon beta indicates access through sewers." |
| V_BAS3.WAV | Radio: "<something> indicate possible camouflaged access in wet sector 432." |
| V_BAS4.WAV | Radio: "Recon established and confirm heavy fortification near enemy comm facility." |
| V_BAS5.WAV | Radio: "Copy that recon 1 charlie. Scan for keycode pass now." |
| V_BAS6.WAV | Radio: "Marines we're at %5 ground force operational status." |
| V_CIT1.WAV | Radio: "All units locate and acquire working enemy data device." |
| V_CIT2.WAV | Radio: "We have a disable and destroy order on communication link." |
| V_CMD1.WAV | Radio: "All units, we have a disable and destroy order on enemy central computer." |
| V_CMD2.WAV | Radio: "All units, we have target confirmation for EOD on enemy launch computers and black hole generator." |
| V_FAC2.WAV | Radio: "We have confirmed visual on troops being....being disassembled." |
| V_FAC3.WAV | Radio: "Somebody shut that place down." |
| V_GUN1.WAV | Radio: "Disable and destroy orders are green for big gun and primary area." |
| V_GUN2.WAV | Radio: "IR just spiked in big gun area. Explosion imminent." |
| V_WAR1.WAV | Radio: "Tactical has given a disable and destroy order on enemy supply train." |
| WATER1.WAV | Water leaking |
| WIND2.WAV | Wind rushing |
| XIAN1.WAV | Groovy beat |
| XIANBEATS.WAV | Another shorter groovy beat |
| X_ALARM.WAV | A klaxon, almost identical to KLAXON2.WAV |
| X_LIGHT.WAV | Alien light |
| YELFORCE.WAV | Computer: "Yellow force fields deactivated." |
Last Updated on 12/21/97
By Gary Marshall (Zedek)
Email: zedek@customnet.net