Female Werewolf Custom Viewable Weapons (Vweps) 02/22/00==================================================================================* installation directory : quake2/baseq2/players/fwwolf Author : Scott A. H. Ruggels Skin Authors : Scott A. H. Ruggels,Maxx3D Email Address : scott.ruggels@3do.com , edbado@rdwarf.com Vweps Readme. This is the packet of custom weapons for the released fwwolf.md2 these are custom weapons based closely on Warsaw Pact designs from WW2 through the 80's, and matched to their closest Q2 analogue. The BFG is the exception, being a wholly invented weapon. Installation Unzip this to your quake2 directory (or one folder above). The correct path should look like Quake2\baseq2\players\fwwolf What's inside: W_blaster.md2 This is the Mauser C-96 Pistol, otherwise known as the "Mauser Broom handle" .Very popular with Soviet Officers before WW2, they were often awarded as tokens of esteem, and good service to early members of the soviet. Hard to manufacture, and done under license for a while, their use was discontinued by the time of WW2, along with the M1895 Mosin Nagant revolver. Cal. 7.63 Mau Recoil operated 5.63in. bbl. 10 rd integral box magazine Muzzle velocity 1575 fps. W_Shotgun.md2 Lend lease equipped Winchester Model 1896 Pump shotgun. Supplied lend Lease during WW2 along with various other military supplies, These were used by factory guards, though not widely issued. The Soviets never natively produced a pump shotgun in large numbers. 12 Ga. W_Sshotgun.md2 As this is the most commonly used weapon, I chose to make it the most commonly Issued weapon. This is the AKM. The stamped metal version of the AK-47. It's distinctive banana shaped magazine, and blunt fore end, became a graphic symbol of revolutionary movements of the brushfire wars of the mid 20th century and the opening decades of the 21st. A very reliable, robust, and simple design. Caliber, mm:7.62 Length overall, mm: 870 Barrel length, mm: 415 Sight radius, mm: 378 Magazine capacity, rds: 30 Cyclic rate of fire, rds/min: 600 Practical rate of fire, rds/min: single shots: 400 bursts: 90-100 Muzzle velocity, m/s: 700 Effective range, m: 800 Maximum range, m:1500 Weight with empty magazine, g: 4,300 Weight with loaded magazine, g: 4,876 W_machinegun.md2. This is the Soviet PPSh41. The <> was a popular and robust weapon, at first designed to have interchangeable magazines with the then popular "Suomi" sub machine gun from Finland. During the War The weapon was turned out by the millions. The rumor goes that old Model 1891, and 1891/30 bolt action rifles were sacrificed to make some of these, because one full length barrel could be cut in two, to produce two of these subguns. After the war, they were given out like candy to Soviet Client States, allies, and Liberation movements all over Asia, and Africa Pistolet-Pulemyot Shpagina obr 1941G Caliber: 7.62x25mm Soviet auto Length: 33 in ( 838mm) Weight (unloaded): 8 lb (3.64kg) Barrel: 10.5 in (266mm), 4 groove, right-hand twist Magazine: 35 round detachable box or 71 round drum Ammunition: Type P1; 86 gr bullet, 8 gr charge (1.35") Type P-41; 74 gr bullet, 8 gr charge , AP/Incdy (1.36") Rate of Fire: 900rpm Muzzle Velocity: 1500 fps P1; 1600 fps P-41 W_ Chaingun.md2 this is an RPK. It is basically an AK, with a longer, heavier barrel, a stock loosely derived from the RPD (W_hyperblaster.md2), and generally larger ammunition carry devices (Drums or extended "Banana" magazines. The RPK entered service in 1959 as a more powerful firearm, developed from the AKM. The RPK differs from the AKM in a number of design improvements: the barrel is lengthened to increase muzzle velocity; the capacity of the sector magazine is increased to improve the combat rate of fire; the machine gun isoutfitted with folding bipod to stabilize it during fire; the sight is outfitted with sliding windage mechanism to improve fire accuracy; the machine gun butt isidentical to the Degtyarev RPD 44 machine gun butt. The machine gun intended for airborne troops had a folding butt. Caliber, mm: 7.62X39 Length overall, mm: 1,040 Sight radius:555 Magazine capacity, rds: 40-75 Rate of fire, rds/min: 600 Combat rate of fire, rds/min: single shots: 50 bursts: 150 Muzzle velocity, m/s: 745 Effective range, m: 1,500 Weight w/empty magazine, kg: 5.6-6.8 W_glauncher Lightweight at only 5.8 pounds, the HK69A1 is a break-open action grenade launcher designed to fire a variety of low velocity 40mm ammunition (including CS, HE, AP, nonlethal, and flares) out to ranges of 400 meters with a degree of accuracy not available from competing designs. The combination sight has a flip-up dual aperture for short ranges (50 and 100 meters) and a ladder sight for long range targets (100-400 meters). The simple break-open action and separate manual hammer allows the HK69A1 to be loaded and unloaded without being cocked. The HK69A1 also uses an ambidextrous safety lever. With an adjustable retractable stock, the HK69A1 can be fired as a pistol or from the shoulder and the rifled steel barrel means increased range, accuracy, and durability. W_Rlauncher Soviet made, the rocket-propelled grenade launcher fires a rocket out of a tube. The launcher rests on the firer's shoulder. The rocket is percussion fired and the gasses escape the nozzle at a high velocity. This causes the rocket to launch. Just as the rocket emerges from the tube, large fins spring out from the rocket. These fins along with a motor on the rocket allows the missile to travel a great distance. Often used as an anti-tank weapon, the Somalis used an RPG to down the Blackhawk. Calibre: launcher, 40mm Length: launcher, 950mm Weight: launcher with sight, 6.9 kg Muzzle Velocity: 120 m/s Max flight velocity: 300 m/s Range: moving targets, 300 m; stationary target 500m Armour pentration: see text W_Hyperblaster.md2The 7.62 mm Ruchnoy Pulemyot DP (Degtyaryova pakhotnyi) was adopted by the Soviet army in 1928. It is extremely simple, yet remarkably reliable and robust. It remained the standard light gun until the 50's, and large numbers of them were used by the North Korean and Chinese Communists in the Korean war. The secret of the DP was the simple locking device, which makes use of locking flaps on the belt, pushed out by the firing pin. The DP proved resistant to dust and dirt, and free from any serious vices. However, the DP did have some distinct faults. The return spring weakened withheat from the hot barrel, and the bipod legs bent and broke from rough handling. It was replaced by the DPM Operation: Automatic fire, only Length: 50.8 in. (1290 mm) Weight unloaded: 20 lb 8 oz (9.12 kg) Barrel: 23.8 in. 4 grooves, right hand twist Magazine: 47 round detachable pan Cyclic Rate: 500-600 rpm Muzzle velocity: 2760 fps, 2900 ft-lb Ammunition: 148 gr bullet, 48 gr charge, Russian Light Ball M'08 Effective Range: Probably about 1000 meters W_railgun This is the Rumanian version of the Soviet SVD (or Chinese NDM-68) Sniper Rifle. The Dragunov sniper's rifle excels in engaging fleeting, moving, open and masked single targets. The rifle is a self-loading, gas operated weapon, accurate fire is delivered by single shots. This weapon incorporates a gas regulator to change recoil speeds, and provides greater rifle operation reliability. The SVD is a snipers weapon and is fitted with optical sights, either the PSO-1M2 or the NSPUM (SVDN2) or NSPU-3 (SVDN3) night sight. Caliber, mm: 7.62 Muzzle velocity, m/s: 830 Effective range, m: 1300 Magazine capacity, rnds: 10 Weight with optical sight and unloaded magazine, kg: 4.3 Rifle dimensions, mm: 1220LX230HX88W W-BFG.md2 This is a limited production of the Tula made prototype of the Korolev MPL22. This is a finicky weapon, with a high rate of sterility amongst it's operators. Made for the Strogg war, it was never issued in large numbers, and a large amount of them seemed to have been parted out to clandestine forces, and it's production was discontinued after eastern bloc forces manufactured under license, the BFG 9000. Heavily shielded, it's emissions are nearly undetectable, until such time as the petal like chamber guards retract, and it launches a sphere of high energy plasma. Where upon, most radiation indicators will declare a warning. Skins: Oksana.pcx This is a member of pack2. This is Katerina's muscle Oksana. Taken by the graphics and symbology of some of the soviet Propaganda literature, kept in the boxes of the older weapons, Oksana dyed herself red, and accessorized with yellow paint. She is bold, and ruthless, but not as fearless or as incautious as Ludmilla. (Note: if you want, you can re-name Oksana, to "Ctf_r.pcx, and Katerina to Ctf_B.pcx, for a more "tribal" look to your CTF games.). Fox.pcx A red fox, because of all the huge amount of requests I got for it. Why? I don't know, but here it is. Fox2.pcx Another one of a different shade. Pick the one that looks best for your monitor. Action Quake Suggestions: The following suggestions are for renaming some of the files for Action quake, until such time as a certain gentleman finishes the real packet. Aq2 Class Old name New name Pistol: w_blaster.md2 --> w_mk23.md2 Shotgun: w_shotgun.md2 --> w_super90.md2 Hand Cannon: W_glauncher.md2 --> W_cannon.md2 Knife: none none (perhaps illegal skin so no weapon shows?) Assault rifle: w_sshotgun --> w_m4.md2 Submachine gun: w_machinegun.md2 --> w_mp5.md2 Sniper rifle: w_railgin.md2 --> w_sniper.md2 Grenade none none. Akimbo: w_blaster.md2 --> w_akimbo.md2 I do like to play Action quake a lot, and I hope these help that community out. I do await a more "official' implementation. I however do not have time to commit to any further work on this model and accessories. Good luck with it though. , Credits: Weapon geometry and skins are by Scott A. H. Ruggels, unless otherwise noted. Skins are hand done, or made from reference photos taken by Scott A. H. Ruggels. The HK69A1 Grenade Launcher is by Maxx3D [maxx3d@unrealuniverse.com]. Special thanks to Gary Cain of "Wayne's Guns" in San Ramon California, for allowing me to take the reference pictures of the Soviet weapons used, and to Francis Hamada of FX House Associates Prop Rentals for allowing me to handle and photograph the RPG 7, and PpsH 41. Please install so that the final directory path looks like: quake2\baseq2\players\fwwolf If there are problems with weapon visibility (null skin error messages in the top of the view window during game operation in software mode, or an orange and black weapon in GL mode), this means that the skin is not linked correctly, and may need to be linked using NST, and the weapon linking tutorial at the Q2pmp site and look under "tools" for the application, and "Tutorials" for the skin linking tutorial. "weapon.md2" links to "weapon.pcx". The Model has been tested, and does not seem to have this problem. The second cause of this problem is if the model directory is not exactly as stated above. if the Model does not appear in the selection list, check the "Player's" Directory for any files that are not specifically directories. Move them or delete them, leaving only a directory for each model you have in your collection. A common error. * Copyright / Permissions *QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. This model may be used for non commercial purposes free of charge. For use in commercial properties the author charges 7% of gross sale recipts of the product it is used in. rate and usage is negotiable though before useage. Ask me nicely. Any new skins, skinning modifications, or other animation is welcome provided the author is sent a copy. Thank you Scott