Poll

Vote the 4 maps you like the most

urban
4 (11.1%)
urban2
2 (5.6%)
teamjungle
5 (13.9%)
actcity2 (or act2r)
2 (5.6%)
aggression
0 (0%)
asylum
1 (2.8%)
beer
4 (11.1%)
city
0 (0%)
deepcanyon
1 (2.8%)
kumanru
1 (2.8%)
lighthouse
3 (8.3%)
pier
2 (5.6%)
p1_lightbeam
1 (2.8%)
nobeer
0 (0%)
teamdepo
1 (2.8%)
subway
1 (2.8%)
temple
0 (0%)
monastery
1 (2.8%)
rexro
0 (0%)
winter
0 (0%)
plaza
0 (0%)
wfall
3 (8.3%)
wfall2
0 (0%)
time
2 (5.6%)
thicket
1 (2.8%)
wargroun
0 (0%)
Made my own suggestion (post)
1 (2.8%)

Total Members Voted: 9

Author Topic: AQ2 6/12 Match - Vote on Maps  (Read 5326 times)

Offline Din0

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AQ2 6/12 Match - Vote on Maps
« on: June 08, 2010, 03:41:30 PM »
With the AQ2 3v3 TP Event coming up ( http://tastyspleen.net/quake/forums/index.php?topic=13641.0 ) on Saturday, we need to figure out which maps should be thrown out of potential mapvoting rotations, so everyone who is participating will know what to practice for.  Vote up to 4 choices, and if you choose the last choice (Make my own suggestion), POST in this thread which map you want and we'll include those in our tally.

If you need to check these maps out in case you forgot what they are, just join an AQ2 server and votemap them on, otherwise you can msg me @tastycast (din0) for any questions/comments
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Offline Er!c@

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Re: AQ2 6/12 Match - Vote on Maps
« Reply #1 on: June 08, 2010, 03:43:16 PM »
de_dust was really fun with teams the other day
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Offline peewee_RotA

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Re: AQ2 6/12 Match - Vote on Maps
« Reply #2 on: June 08, 2010, 05:10:34 PM »
Can i just vote for lighthouse 4 times?
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Offline WizardExt

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Re: AQ2 6/12 Match - Vote on Maps
« Reply #3 on: June 10, 2010, 02:50:41 PM »
I put my votes on Urban, Teamjungle, Time and Wfall. I think they all suite 3vs3 very well and they are all very easy to learn. Urban got a vote only because it's so classic and fun to play. I should probably have voted Actcity2 instead. Hihi!  :nana:

Maps like kumanru, monastery and wargroun are good maps with close combat fighting, but they could create long rounds when there are 1on1 situations due to their maze-like layout. But they sure offer some nerve-wracking moments.  :uhoh:

Rok is a map that I think should be in the poll. It's without a doubt my favorite AQ2 map. Maybe next time.

Offline Whirlingdervish

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Re: AQ2 6/12 Match - Vote on Maps
« Reply #4 on: June 10, 2010, 03:07:32 PM »
welcome to TS Wiz!

 :welcome:
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Offline Din0

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Re: AQ2 6/12 Match - Vote on Maps
« Reply #5 on: June 10, 2010, 03:20:15 PM »
I put my votes on Urban, Teamjungle, Time and Wfall. I think they all suite 3vs3 very well and they are all very easy to learn. Urban got a vote only because it's so classic and fun to play. I should probably have voted Actcity2 instead. Hihi!  :nana:

Maps like kumanru, monastery and wargroun are good maps with close combat fighting, but they could create long rounds when there are 1on1 situations due to their maze-like layout. But they sure offer some nerve-wracking moments.  :uhoh:

Rok is a map that I think should be in the poll. It's without a doubt my favorite AQ2 map. Maybe next time.

If you think rok is worthy, we'll consider it as a write-in :)  I like rok too
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Offline WizardExt

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Re: AQ2 6/12 Match - Vote on Maps
« Reply #6 on: June 10, 2010, 03:59:19 PM »
If you think rok is worthy, we'll consider it as a write-in :)  I like rok too

:rockon: Cool! Maps that offer speed and a good variety of close and long range combat are often, in my opinion, the best maps. That way you can have all player types and you don't have to choose weapon to suit the map, you can choose a weapon that suits your style of playing. I just love to see a player with a Handcannon and slippers blast away a camping Sniper.  :frag:


welcome to TS Wiz!

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WeeeEEEeeeEeee!! :ilysign:

I am all over the forum. So much to read and go through. Love all the available smileys, haha! Need coffee.

Offline [BTF]Jehar

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Re: AQ2 6/12 Match - Vote on Maps
« Reply #7 on: June 10, 2010, 05:07:17 PM »
Heya Wiz, just wanted to throw in my own welcome to the forums - now TS.net is a little more complete. You'll be happy to know that a good portion of the maps on the ts ffa server are yours.
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