Title : XL Vertical Hangover File Name : xldm1.bsp Author : Graeme "ProdigyXL" Timmins E-Mail : pault@modempool.com Describtion : Deathmatch level Author work : XLCTF2 XLCTF3 - XL Night Capture XLCTF4 - XL Canyon Additional Credits : Id software, of course of course Everyone on Kali that was kind enough to download it and help play test it with me. Like to send a shout out to Bugman for helping get this thing in playable condition. (GET HIS MAPS TOO :) Rust - With out this great site, I can truthfully say, I would have been screwed with out it. ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : YES CTF : No Difficulty Settings : No New Sounds : No New Graphics : No Demos Replaced : None Base : New level from scratch Editor(s) used : WorldCraft 1.6 Known Bugs : None as of now, always looking :) Build Time : 4 days of off and on work Texture Wad used : Quake II textures (Waste theme) Compile machine : Pentium2 266 64 RAM Place this map in your drive:\quake2\baseq2\maps directory. 1st DM map after my CTF series. It was heavily influenced by ZTN's great Fury map. It was my longest map yet do to a small but hard to find leak. But I found it and got cooken on it. I hope you enjoy it! * Copyright / Permissions * Copyright Notice: THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF AND SO AM I - REPORT THIS TO prodxl@gamersdigest.com