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'And so I followed him in utter still
Down labyrinthine corridors which turned
And convoluted steeply as we trod
The rocky, nitrous caverns of my mind...
The stygian dark did next
Instill me with such terror that I quaked.'
- Edward Pickman Derby, 'Azathoth'
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The wad file can be unzipped to wherever you keep the rest of your texture files.
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Base: About 30 of these textures are reworked id textures. Others, like the fp series from Fear For All, are from scratch.
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You can use these textures in any way you deem suitable. The id-derived textures can only be used in Quake 1 maps without infringing copyright.
A lot of the textures from different maps don't really work together, so mix it up with some other wads for best results.
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Editors Used: Worldcraft v1.5b/1.6, Paint Shop Pro v5, Wally v1.42c, TexMex 3.4
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Distribution And Legal Rivets
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If you release a map containing any of these textures, I would appreciate a credit.
You may distribute this wad file on any format, to anyone else.
There are just two stipulations -
1. The wad file must remain unaltered.
2. This html file must be included, also unaltered.
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id software for the arcane alchemy that is Quake
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Jasc Software for Paint Shop Pro
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Ty Mathews and Neal White for Wally
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TLG and Communic-8 for the use of their scanners
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Dedicated to Howard Philips Lovecraft ( Dead But Dreaming )
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