Additional Credits to : The A-Team of course..
ID software, Valve software,
* Play Information *
Single Player
: NO
Cooperative
: NO
Deathmatch
: YES
Teamplay
: YES
Difficulty Settings : NO
New Sounds
: no
New Graphics
: yes
New sky
: yes
* Construction *
Editor(s) used
: QOOLE
Known Bugs
: In Hardware mode some buildings faze in/out of existance because the
renderer can't
handle the distance.
Screwy lighting eminating from no obvious source
to cut down on the poly count.
Highish world polygon counts from certain angles.
Build Time
: 4 hours
Compile Time
: 120 mins
Notes:
A small city block. Designed mostly for teamplay
All weapons and ammo are included for DM...
May be too light/dark depending on your hardware/software config.
*Installation*
unzip the all the files to quake2\action
*File Locations*
the wal-files : quake2\action\textures\soviet\
the pcx-files : quake2\action\env\
the tga-files : quake2\action\env\
the bsp-file : quake2\action\maps\
* Copyright / Permissions *
Textures may be used in your own levels..use 'em but don't abuse 'em