sound/weapons/rg_hum.wav 572a2559fc67c52c943171be36394f6eff724420 sound/player/step1.wav fd8e92aea02807ea5e70bfb403ac68d9085173df sound/player/step2.wav 6edf1f33ce10d77ac7bd50eae5a2793106b91057 sound/player/step3.wav 17a1e87fdb61a5725c3a2bdd9a3f274ee11949e8 sound/player/step4.wav be72690c317ac7198ee4a2d9e68c291903176451 // section8 (whatever that is) sound/player/step1.wav dbdc81c0a72af6e13fb807d962aecd8b1f36bace sound/player/step2.wav d119500cf9836d634ddf892c8c38c5bd9d917125 sound/player/step3.wav 4cbaa3d02810041c1373c2a2832469a22e8714f7 sound/player/step4.wav d9820983148b1b7cd3dab90455e33db9fe064a8c