REV: 1b Due to my stupidity, I compiled and zipped the wrong .map file. This is the correct one, with one additional arena added. Sorry for the mixup. //Hal9000 -------------------------------------------------------------- Map Name: halra1b File Name: halra1b.bsp -------------------------------------------------------------- Map Author(s): John -Hal 9000- Schuch, Andrew -LaRd- McIntyre Author(s) E-Mail: hal9000@mindspring.com, amcintyre@mcmail.com Author(s) Home Page: http://www.quake2.com/qworkshop -------------------------------------------------------------- Number of Arenas: 4 Number of Pickup Arenas: 1 Arena Names (with authors, if multiple authors): 1: The Suck Tube //Hal9000 2: The Law //Hal9000 & LaRd 3: FragHack //Hal9000 4: (P/U) The Other Warehouse //Hal9000 5: Uberena //Hal9000 -------------------------------------------------------------- QBSP Compiler used: id's original QBSP Command Line: QBSP3 halra1 //32 secs QVIS Compiler used: id's original QVIS Command Line: QVIS3 -level 4 halra1 //766 secs QRAD Compiler used: id's original QRAD Command Line: QRAD3 -extra halra1 //4716 secs -------------------------------------------------------------- Testing you have done: *Tons* of LAN and online (56k connect). Cannot get rid of the 'mangle not a field' error. Comments from testers (if any): All are great RA2 maps, not really anything bad to say. Addition Comments/Credits/etc: 1: There are a few misaligned textures in "The Other Warehouse" as a result of importing the original DM map into this RA2 map. I tried to adjust them back, to no avail; Qoole just wasn't cooperating for some reason. 2: Compile machine is a p2 300, 64megs SDRAM, w/SCSI HD. 3: "FragHack"'s basic layout is from an old Doom2 dm map called "Fragalot"; however I do not know the original author so I cannot credit them. I only take credit for this completely redone version of his layout. 4: Thanx to Jon -PizzaMan- Duke, Kyle -kiln- Johnson, and all the guys on HAMMERTown Q2 server for beta testing these maps.