================================================================================ * LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : The Pub with Beer FILENAME : beer.zip AUTHOR : =][WetWired][= (Brent Waller) DATE : 11/11/99 GAME : Action Quake II EMAIL ADDRESS : wetwired@hypermax.net.au HOMEPAGE URL : http://www.quakeclan.net/consortium -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- This is the sequel of sorts to my original map, "The Pub With No Beer" for Action Quake II, this one like the last is based on another pub I know the Forest Hill Hotel...and is actually RIGHT across the road from the one in "The Pub With No Beer" -------------------------------------------------------------------------------- SINGLE PLAYER : No. CO-OPERATIVE : No. DEATHMATCH : No. ACTION QUAKE II : Teamplay and Deathmatch. NEW TEXTURES : Yes. NEW SOUNDS : Yes. -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- MAP BASE : None. PREFABS USED : Tables and Chairs EDITOR(S) USED : QOOLE 2.50 OTHER UTILITIES USED : Arghrad 2.01, Wally 1.42 Beta, Paintshop Pro 4, Photosuite, Fireworks 2. KNOWN BUGS : None known MAP BUILD TIME : A week and a coupla hours (I shit you not!) COMPILE MACHINE : Pentium 200 MMX, 48Mb of RAM QBSP2 TIME : 12 Seconds VIS TIME : 15180 Seconds (4 Hours, 13 Minutes) Arghrad TIME : 2156 Seconds (35 Minutes, 56 Seconds) -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- ACTION QUAKE II : co-authored "Inside the Matrix" (matrix.zip) with TIGEReye : "The Pub With No Beer" (nobeer.zip) -------------------------------------------------------------------------------- * SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION * ------------------------------------------------------------------------------- If you want to use any of the textures in this map, e-mail me to find out which ones I actually made :). -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- ID Software : For making the base code for the A-Team to bend and improve. The A-Team : For making Action Quake 2, and not fucking it up :). The Guys who made Qoole : For making a buggy program that is piss easy to use. The Consortium : To JINX and Deadpool for testing and comments, and the rest of the gang for hanging around looking good. Deadpool, JINX, Drake, ^Smurf^, Morphic, FatAlbert and OpTiX FiReWaLKer [TDm] : Who thinks he deserves a mention cause he told me how to make animated textures. Sinner : For his textures. Sean (sean@dpsoft.com) : For his textures too. JoNaS (Jonas_Jax@hotmail.com) : For the kick arse sky. Patient X : For testing my map on my LAN. ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM. This LEVEL may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my written permission. Action Quake II (C) 1998-99 The A-Team. Quake 2 (C) 1998-99 id Software. All rights reserved.