April 21, 2001 - Map Information - Title: - Brickwerks - File Name: jef2dm6.bsp Author: Jef "Poopy" Shockley URL: http://www.planetquake.com/konstruction Email: poopy@planetquake.com Description: Quake 2 DM map designed for 4-8 player team or FFA. Other Maps: Blindsided http://dl.fileplanet.com/dl/dl.asp?konstruction/blind.zip Carnage Absolute http://dl.fileplanet.com/dl/dl.asp?konstruction/carnage.zip Life's Too Short http://dl.fileplanet.com/dl/dl.asp?konstruction/life.zip Makron's Well http://dl.fileplanet.com/dl/dl.asp?konstruction/jef2dm1.zip Outpost 5 http://dl.fileplanet.com/dl/dl.asp?konstruction/op5_2.zip Southwest of Nowhere http://dl.fileplanet.com/dl/dl.asp?konstruction/swn.zip Toxicity http://dl.fileplanet.com/dl/dl.asp?konstruction/Toxicity.zip - Play Information - Game: Quake 2 Single Player: Nope Co-op: Nope Deathmatch: Yup (6 spawn points) New Textures: Yup New Sounds: Yup - Construction Information - Base: From scratch Build Time: About 10 Days... Compile Time: TXQBSP3: 0 min. 11 sec. TIMVIS3: 3 min. 34 sec. ARGHRAD: 23 min. 57 sec. Editor used: QUARK 6.1 Compile tools: TXQBSP3, TIMVIS3, ArghRAD2.1, Q2Beaver Known Bugs: None so far. - My Gaming Rig - Chipset: AMD K6 III-450 Motherboard: Azza PT-5VMD Memory: Micron 192 Mb PC100 SDRAM Video Card: Voodoo 4 4500 AGP Hard Disk: Western Digital 20 Gb ATA-100 7200 RPM Sound Card: Creative Blaster Live X-Gamer 5.1 CD-ROM: 52X ATAPI - Thanks and Recognition - As always, thanks goes to my wife for her patience with my addiction to map authoring. Mighty Pete - http://www.geocities.com/Paris/LeftBank/8119/ For his kick ass sky map Sandtrap. Rorshach - http://www.3dpalette.org/~rorshach/ For his Jackboot Texture Pack. And specials thanks to Maric, Sven, and Ven for puttin' up with my maps... You guys are da best :o) - Comments - This map is based around an old warehouse somewhere in the midwestern United States. As with Carnage Absolute and Southwest of Nowhere, this map tries to simulate a real world environment. Geez, I wonder if I'm onto something here? I'd really appreciate some feedback on whether you enjoy this style of mapping or not. - INSTALLATION INSTRUCTIONS - Extract the whole mess to x:\ where "x" is the drive you have Quake2 installed. In most cases this, this would be your "C" drive. Don't worry, it'll unzip all the files to their proper locations. When you're done and return to your desktop, you'll notice the file sandtrap.zip sitting in your \baseq2 directory. That is the sky for this masterpiece. If you already have this sky installed, then just delete that file and get onto fraggin'. Otherwise, unzip the file into your \env directory. If you want, you could delete the .bmp files as they are for use in Half-Life. - Copyright / Permissions - You MAY NOT use this level as a base to build additional levels without explicit permission of the author, namely me. You MAY NOT de-compile and convert this map in ANY way, shape, or form. Don't ask me, cuz you CANNOT do it. Also, this level MAY NOT be used for any kind of commercial product or CD compilation of any kind without explicit WRITTEN authorization from me first. You MAY distribute this BSP in any electronic format (BBS, Internet, etc.) as long as you include this file, intact, in the original archive. You also MAY enjoy this map if you feel so inclined. You MAY download this map and run it on a public server as long as you let me know so I can come play to. Ya never know, it just might happen. :o) QUAKE(R), QUAKE II(R), and Q3A(R) are registered trademarks of id Software, Inc. Kingpin(R) is a registered trademark of Xatrix Studios.