Frags from the Crypt Designed By: J. Kinnersley Map for Quake 2 -- King of the Hill mod. Purpose: My goal in creating this map was to create a fast-paced map in which guts and ammo conservation are as important knowing where the biggest guns are located. The mission is to be alive in the tomb below the pyramid for the longest time possible. The map is small with very little extra ammo so every second, and every shot, counts. By making the tomb unescapabe except through death, I stopped the "bailing out" which I feel has plagued other KotH maps. You are there until you die and the only way to get more ammo is to kill and horde. The best technique will determine who will survive in 'Frags from the Crypt.' Thank you for playing. Disclaimer: The ideas and brushes in 'Frags from the Crypt' are the sole property of J. Kinnersley and are not to be used or reproduced without his expressed written consent.