Veranda A KOTH/Deathmatch level for the QUAKE 2 mod King of the Hill by Orange Smoothie Productions (A Quake2 mod team) available at http://www.planetquake.com/osp Release Date: 2/11/98 -------------------------------------------------------------------------- Title : Veranda Filename : koth3.bsp Version : 1.0 of 2/11/98 Author : Craig Sparks - BotanikA Email Address : BotanikA@ittc.ukans.edu KOTH mod URL : http://www.planetquake.com/osp Installation : Unzip into your Quake2/baseq2/maps directory. Have Fun! Description : Veranda - koth3.bsp is the third of six maps created for the original release of the quake2 mod King of the Hill by Orange Smoothie Productions. Although this level was created for use with KOTH it also can be used for regular deathmatch play, just ignore the spawn error info in the console upon map entry. Ever wonder what a the breakout of a fire in a movie theater would look like? Well here you go, except everyone is trying to get in the building instead of out because the first one to the hill gets a free 30 seconds. Recommended # of players : 2-12 Also good for regular deathatch play : Ok? * Play Information * Single Player : no Cooperative : no KOTHmatch : yes (16 kothmatch starts) Deathmatch : yes (16 deathmatch starts) Skill Levels : na * Construction * Base : Original level from scratch. Editor(s) used : QERadiant builds 32 through 41 http://www.planetquake.com/qeradiant/ Build Time : Insert some insane number of hours here ______ Compile Details : qbsp3 qvis3 -level 4 qrad3 -extra -------------------------------------------------------------------------- Notes: : The KOTH levels, koth1 through koth6 are the first Quake2, or quake levels at all for that matter, that I have made. My only other experience has been with DOOM and Duke Nukem level design (see below.) If any level designers, amateur or professional would care to share their thoughts with me on how to optimize these maps it would be appreciated. As I have no clue at all how hint brushes are supposed to work and yes I did read Disruptor's plan :) Additional Credits to : Robert Duffy of QERadiant for all of his late night tech support! Info about the Author : I am a professional electrical engineer. I design and build wireless computer networking equipment/radios. I have enjoyed Lan Party multi-player deathmatch play and level design since the days DOOM I. I continue to regularly host 20 person plus Lan Parties at my home in Kansas City, KS. Other Levels by Author, DOOM and DOOM II : http://www.ittc.ukans.edu/~sparks/DOOM.html Duke Nukem 3D : http://www.ittc.ukans.edu/~sparks/Duke3D.html -------------------------------------------------------------------------- *** Copyrights/Permissions *** This map (koth1.bsp) is copyright 1998 by Craig Sparks. This map MAY NOT be used as a base for other levels. This map MAY NOT be distributed on bbs sites or the WWW without permission. It's sole place of availability shall be http://www.planetquake.com/osp unless permission is obtained to do otherwise. This map may not be distributed on CD or floppy unless you have the author's permission.