--------------------------------------------------------------- *************************************************************** Map Name: "Rustic Arena 2" DM level for Quake 2 by Shon Shaffer "Maric" Files: marics35.zip /marics35.bsp /marics35.txt/env folder/and loads of new textures Contact: s-shaffer@home.com Version:3-30-00 *************************************************************** --------------------------------------------------------------- Additional Credit* * I have to give the bulk of the credit to the makers of TREAD, its an absolutely great program due to its accessibility and ease of use. * ID Software, of course, for Quake 2. * RUST- for the plethora of info provided : http://www.gamedesign.net * Thnx to J who lets me test every map on him =) oh yeah and my nephew "Mox" and my pals in clan Goth clan * Huge thanx go to these guys whos map "JumpBeach" and freely shared info about how to make the jump pads work and made their use for me possible : Monsto Brukes, MrHyde, Scampie : http://tarot.telefragged.com/ryo i can't thank them enough. * There are loads of new textures in this map that come from several sources : 1 - The folks that created the amazing "Dawn of Darkness" mod, and all the beatiful texures and sounds **GO HERE** http://www.dawnofdarkness.com/index2.html and get this total conversion it is just the best Q2 conversion bar none !!!! Please read the notes /legal texts in the texture/dod folder 2 - The authors of the "Stand" textures (sorry i lost the link) * The sounds for the most part also came from various and sundry q2 sites, offered freely for use * Gotta say "huge thanx" to these fine folks that have made their hard work freely available for us lowly mappers to use. * The awsome env is called "earth_" looking for the source any ideas? *** Lots of kudos to : Wes, Musashi, SkiOniX, Sven, and J for testing this one out and giving invaluable feedback on how to improve it. I made the map but their combined input mad it a much better map, thanks guys *GAMEPLAY INFO* Single Player : nah Deathmatch : well, thats what i made it for Cooperative : nope, unless you gang up on some lpb in dm. Difficulty Settings: nope Base System: Celeron 333-not oc'd /128 RAM /Voodoo2 Blackmajic Player load : ARGH-COUGH-BLEHHH !!! (i hate this catagory) i think 2-6 ffa seems to be about right it boils down to personal opinion dosn't it ? *BUILD INFO* Build Time: 10 (+ 5 more for beta test improvements) hours Utilities Used: *Tread *more Tread *and even more Tread, it has it all. Build Machine(s): same as above Final Compile Machine: " " " QBSP3 : 12 secs. QVIS3 : 1057 secs. QRAD3 : 938 secs. Known Bugs: most liklely *INSTALLATION* if you got this zip file intact just aim this puppy at your baseq2 folder and let go. *NOTES* Ok this is meant to be a follow up to the simple design idea I had with marics27 "Rustic Arena" It uses a much larger variety of textures that I hope convey an old world feel. I didn't make any of them and take no credit for them. The bulk came from The Dawn of Darkness tc mentioned above. They are very cool about allowing use of their textures, so a big thanks to them as always. *COPYRIGHT/PERMISSIONS* "Marics35 Rustic Arena 2" is Copyright (c) 2001 by Shon M. Shaffer Quake 2 is Copyright (c) 1997 by ID Software Inc. All rights reserved. The Quake 2 logo and likenesses are trademarks of ID Software Inc. All artwork including 3D models, textures, and skins is the exclusive property of ID software. **Please read the "legal" doc. included in the Dawn of Darkness (dod) texture folder You may distribute this map on the internet, on a network or other electronic medium where it can be obtained for FREE, i strongly urge you to pass along this text file so that folks can see the time i put into typing it. That said just don't put it on any Cd for distribution without first informing me at s-shaffer@home.com Please don't use this map as a base for building other maps likewise : You may NOT convert this .bsp file into a .map file or reverse engineer it in any way. If you get this far, you know, i really don't care what you do with the map as long as you have fun with it and don't claim it as your own if your not me of course. NOT that i think that it is good enough for others to want to claim anyhow. Thanx : Maric