--------------------------------------------------------------- *************************************************************** Map Name: "Sam has left the Building" DM level for Quake 2 by Shon Shaffer "Maric" Files: marics46.zip /marics46.bsp /marics46.txt/env folder/and loads of new textures Contact: s-shaffer@home.com Version:6-29-01 *************************************************************** --------------------------------------------------------------- Additional Credit* * I have to give the bulk of the credit to the makers of TREAD, its an absolutely great program due to its accessibility and ease of use. * ID Software, of course, for Quake 2. * RUST- for the plethora of info provided : http://www.gamedesign.net * All of the textures were made by Mr. Clean his site is www.planetquake.com/mrclean * The sounds for the most part also came from various and sundry q2 sites, offered freely for use * Gotta say "huge thanx" to these fine folks that have made their hard work freely available for us lowly mappers to use. * The sky env is called desertday and was obtained from the wadfather site http://wadfather.game-edit.com/ *** *GAMEPLAY INFO* Single Player : nah Deathmatch : well, thats what i made it for Cooperative : nope, unless you gang up on some lpb in dm. Difficulty Settings: nope Base System: P3 1 gig Annihilator Pro 1 Player load : 2 v 2 will likely be best, but 4-6 ffa is not unreasonable. *BUILD INFO* Build Time: 15 hours Utilities Used: *Tread *more Tread *and even more Tread, it has it all. Build Machine(s): same as above Final Compile Machine: " " " QBSP3 : 2 secs. QVIS3 : 51 secs. QRAD3 : 393 secs. Known Bugs: most liklely *notes I started this map shortly after playing through Serious Sam (thus the name). I already had the texture set sitting on my HD and figured that they were perfect so... The map is a bit blocky but then again most of mine are and this one is made in a Egyptian (I hope) style so agian... The textures were all made by Mr Clean and were obtained at his site here www.planequake.com/mrclean This is one great texture set and many thanks go to Mr. Clean for making the available. *INSTALLATION* if you got this zip file intact just aim this puppy at your quake2 folder and let go. *NOTES* Sven, Musashi and I had a Q2 600 brush limit mapping contest, results can be found here http://www.planetquake.com/sven/indexcontest.html Since I was one of the judges I could not of course submit a map SO... I made one anyway and am releasing it a little after the fact. I found that Terrain maps can fit nicely into this kind of limits and am happy with the results. *COPYRIGHT/PERMISSIONS* "Marics46 Sam has left the Building" is Copyright (c) 2001 by Shon M. Shaffer Quake 2 is Copyright (c) 1997 by ID Software Inc. All rights reserved. The Quake 2 logo and likenesses are trademarks of ID Software Inc. All artwork including 3D models, textures, and skins is the exclusive property of ID software. **Please read the "legal" doc. included in the Dawn of Darkness (dod) texture folder You may distribute this map on the internet, on a network or other electronic medium where it can be obtained for FREE, i strongly urge you to pass along this text file so that folks can see the time i put into typing it. That said just don't put it on any Cd for distribution without first informing me at s-shaffer@home.com Please don't use this map as a base for building other maps likewise : You may NOT convert this .bsp file into a .map file or reverse engineer it in any way. If you get this far, you know, i really don't care what you do with the map as long as you have fun with it and don't claim it as your own if your not me of course. NOT that i think that it is good enough for others to want to claim anyhow. Thanx : Maric