================================================================ Title : RailGun Warehouse Filename : rail1.bsp Date of Release : August 12, 1998 Author : Sam "VomitGod" Raymond Email Address : vomitgod@oztf.dropbear.id.au Clan : Ash Ock Website : http://www.teamfortress.com/ao ================================================================ * Play Information * Game : Quake II Single Player : Nein Cooperative 2-4 Player : Nope Deathmatch 2-10 Player : Yeah Yeah! Difficulty Settings : Hrmm.. No New Textures : Nope Weapons : Rail Gun only :) Map is designed for a rail gun frag fest. Recomended that you play with weapons stay on. That way you will have a rail gun whenever you spawn. If you like slow strategic gameplay, this aint the map for you :) * Construction * Base : New level from scratch Editor used : JQE5 - Modified qe4 by John Cook of Teamfortress Software Finish Date : July 21, 1998 Known Bugs : Theres a funky greyout in software rendering when viewing a certain are(everyone uses gl, right?) Build time : Few hours. Many tweaks. Build/Compile Computer : P2-400, 128MB QBSP Time : 11 QVIS Time (Level 4) : 450 QRAD Time (Extra) : 2278 Credits/Thanks id Software (of course). John Cook for making the best level editor even better. (500 undo levels, rockin) Borg, Bezerka, Krazy Ivan, Hillary Clinton, Mr Snow, Necro from the Sons of Quad, Harsh & Jojie from Ash Ock, and Happy Killmore for helping me test it.