released: July 23, 1998 ------------------------------------------------------------------- Title : WASTED Filename : wasted.bsp Author : headshot [Dennis Kaltwasser] Email Address : headshot@terrafusion.com dennis.m.kaltwasser@germanistik.uni-giessen.de Web Site : http://headshot.terrafusion.com Description : Quake2 Deathmatch Map dressed up in the waste texture set Additional Credits to : -The awesome beta testers: Jeff Yost and the infamous Ramshackle Gang Phil "Retinal" Chopp Scott "SubHuman" Harlan Sten "ztn" Uusväli Thanks guys! This map would not be the same without your input. -Scott "SubHuman" Harlan for the kick ass eraser route -Tim Wright for Arghrad. -The nice people at TerraFusion for hosting hte depot and running a custom map server ----------------------------------------------------------------- * Play Information * Settings : um, nothing special. Deathmatch 2-8 : 2-5 ffa recommended. Deathmatch 9-100 : don't think so. * Construction * Build Time : six weeks or so Editor(s) used : Worldcraft Other Programs used : enhaced compile utilities by Geoffrey DeWan, Arghrad3. Known Bugs : none. * Instructions * Create a maps folder under your Quake2\baseq2 folder, e.g. "C:Quake2\baseq2\maps" Put the .bsp file in there. Start a multiplayer game, pull down the console (with the key below the esc key) and type "map ". There you go. * Distribution * Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any other way than over the internet without my permission. This is to be freely distributed...if you payed money for it then you more than likely got dicked over. Please report this to headshot@terrafusion.com