Title : XL Speed Junky File Name : xldm6.bsp Author : Graeme "ProdigyXL" Timmins E-Mail : pault@modempool.com Homepage : http://xl.terrafusion.com Describtion : Deathmatch level Author work : Getting to long to list here, you can find all my other work at my homepage. Additional Credits : Id software, of course of course The QBoard gang ArghRAD the best RAD compiler, thanks Tim! ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : YES CTF : No Difficulty Settings : No New Sounds : No New Graphics : No Demos Replaced : None Base : New level from scratch Editor(s) used : WorldCraft 1.6 - Registered Known Bugs : Sometimes the flag in the main room disappears from different angles. Build Time : A couple months of starting the thing over and over Texture Wad used : Quake II textures (Base1) Compile machine : Pentium2 266 64 RAM Place this map in your drive:\quake2\baseq2\maps directory. After producing several very well recieved Quake I maps, I thought I would come back to where it all started for me, Quake II. After taking in lots of feedback on my maps from people on different servers, I got mapping again. Tada, and this is what you have, another speedy Quake II map. E-mail me all you comments and suggestions, as with feedback, my maps can only get better. Thanks for the download. * Copyright / Permissions * Copyright Notice: THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF! DON'T LET THAT HAPPEN TO OTHERS! - REPORT THIS TO pault@modempool.com