12/18/98 ================================================================ Model Name : #6 installation directory : quake2/baseq2/players/#6 Author : Mike 'BRUTICUS(CW)' Cassidy - animations Rikki 'Phukyumoto(CW)' Knight - animation tweakage Skin Author : Rikki Knight Email Address : Mike=bruticus@home.com Rikki=wigger@texas.net ================================================================ The story of #6 FICTION: Long ago, there was a noble king by the name of sTuPiD fOoL. He erected a mighty palace, and welcomed all comers to make thier presence felt in the war games that would took place. Everyone was happy with the friendly death and carnage that followed. The games were always pretty evenly matched, with King sTuPiD fOoL usually coming out on top because of the home court advantage. Yes, the games were fun and everyone had thier share of time in the spotlight,... until one day. A tiny creature called a Snork appeared in the courtyard, with broken shackles on his legs and dressed in the striped guard of the local prison. One glance told everyone that this Snork wasn't as cute as it looked. With a mere tiny blaster the Snork quickly took out an unwitting bystander and retrieved the railgun he was holding, aimed it at King fOoL and before anyone could breathe the Snork had fired and the king had fallen. The blue gem that was fOoL's source of protection now bouncing towards the Snork. The Snork quickly gobbled up the gem and said with a smile, "Greetings, I am #6. Resistance is futile!". King fOoL's keep was quickly transformed into the grizzliest of abbatoirs. Not even the best warriors could do much in the way of harming prisoner #6. Lambs herded to the slaughter. The call went out. A hefty bounty was placed upon the head of #6. Every mercenary from Earth to the Stroggos quadrant were on the hunt. It eventually attracted the attention of the one person who had actually put #6 away in the first place, Rodia Snorkhunter. Rodia returned to Earth only to find that the #6 he had put away many years ago was not the same Snork. Prison life had made him hard and given him an edge. He was good,...too good. Many battles between the two ensued. Usually ending in Rodia fleeing for his life. Rodia eventually came to a conclusion,... he must get help. He enlisted the service of universally known bounty hunter, Lau Ping, and the greatest gunslinger of the decade, the Velocity Kid. Together they managed to trap the Snork and end his reign of terror. Rodia placed #6 in the holding cell of his ship and prepared to take the menace to deep space prison, where escape means death. The bounty was split with the other two hunters and Rodia was on his way. The journey to Folsom Deep Space Prison is long and perilous. It requires a flight path that takes you a little too near the wartorn planet of Cybertron for comfort. Rodia always felt this looming presence when passing the head of the world devourer, Unicron in Cybertron's orbit. It was one of the few places in the universe that actually instlled fear in him. That fear turned into sheer terror when he noticed he was being tailed. 20th century earth type jet airplane. The human's versions weren't spaceworthy, so this was definately Cybertronian in nature. A quick surface scan of the craft placed the emblem enblazoned upon the jet on Rodia's view screen. With a deep breath of fear, Rodia realized, "This isn't one of the good guys." Panic quickly engulfed the Snorkhunter when the jet increased speed and did a flyby that made an earth shattering sonic boom ring throughout the ship. #6, seeing the whole scene through the cells outer viewport, couldn't help but giggle to himself as he quoted an ancient human movie, "Maaaaavvverrrricckkk!!!". Rodia saw the jet turn around and set itself on a collision course with his ship. Then came the devastating sound of the Cybertronian transforming that always sent chills down Rodia's spine like nails on a chalkboard. Before Rodia's ship was a fierce beast of metal and wires. This one appeared to be one of the nobles of the race. The robot spoke, "I am Lord Phukyumoto, ruler of the Cybertronian alliance. I am comandeering your ship for our cause. Land peacefully and you will be allowed to live a long a fruitful life as my slave!" The idea of lifelong service to the Cybertronians was not very appealing to Rodia. He began to decide a battle plan. His ship was well equipped to deal with the likes of this one, but he knew these creatures never travelled alone. Especially the nobles. He had to try and blast his way through and hope through all the confusion, he could somehow escape and get his cargo to it's destination. "Weapon systems online!", Rodia proclaimed. Just then he noticed a tiny wire pass before his eyes. Then he felt it tighten around his neck. "Hhhrrrrrkkkk!". The sonic boom had knocked #6's cell door open. In the confusion Rodia managed to hit the nuke launch button on his console. The huge rocket launched at the Cybertronian noble, and he narrowly dodged it. #6 laughed as he realized since the nuke missed the robot it was on a direct course for Folsom Prison. Lord Phukyumoto does not appreciate being fired upon, and without knowledge of the battle within the ship he attacks. Two shots to the main engines of the craft were enough to send it plummeting towards Cybertron's airspace. Phukyumoto followed the dying vessel to retrieve anything salvageable after the crash. The ship crashed into a horrible mass of twisted metal. Phukyumoto landed and watched. As the smoke cleared, he noticed a tiny figure actually walking away from the crash carrying what appeared to be a severed head. "Heh heh, greeting small one. And what is that you are that can withstand such a devastating inferno?", Phukyumoto said. The Snork just walked up to he towering metal man. Kicked his foot with a tiny "Thud", and stated, "I'm #6, resistence is futile." "Hahahahahahahaha!" Laughed the robot, "You are indeed a brave one." "And I can tell from your fashion sense that you are possibly as devious as I.." , " Perhaps a proposition is in order, if for nothing other than amusement purposes." A smile crossed the Decepticon's face. "You seem like a very tough little one, how would you like to be even tougher?" The Snork answered, " I'm all ears.". "Then follow me." Phukyumoto motioned. "By the way, what type of creature are you?" "I'm a Snork you big metal dork.", #6 said sarcastically. "Heh heh, you remind me of an annoying little Autobot I once tore apart.", replied the robot. And that's how #6 became what you see today... FACT: As some of you may have deduced, #6 is not really a Snork. He is a man named Race Lancaster, who lives in San Diego. And contrary to popular belief, he is not a bot either. He is without a doubt one of the best players we have ever seen. And that's what inspired us to create him a personal model. ================================================================ BRUTICUS Note: Ahhhhhhh memories :) I'd like to welcome #6 to the ranks of the few, the proud,..the people with models of the same name. Lord Phuky you're next BABY! Not only does #6 rock at Quake but he's not a sore winner like many people i've encountered. Also would like to thank Mr. Knight for allowing be to be a part of this model. Oh and it's a "crane kick" pose people! not a "gay parade" pose! :) ================================================================ Model description : This is basically a personal model for #6, a.k.a: Race Lancaster. If you wanna make your own skins for it and use it, that's fine. But most of you won't even want this model unless you know #6 or plan on having an encounter with him soon. Other info : NOTE!: This model in no way uses any part of Kray-zee's Snork model. I built the original #6 vert by vert in Q2modeller. It was then modified for animation purposes and animated using keyframes only in 3DSMax by Bruticus. Thanks to : id Software, Kray-zee for the original Snork that pretty much formed the #6 character, all of the Body Shop Crew which is #6's clan, Race for inspiring us to make him a personal ppm, Brand for his patience in letting me do the skins for this model when I should be doing real work, my clan the Cybertronian Warriors, sTuPiD fOoL for giving us all a cool place to hang out back in the day, the q2pmp and Rogue13 for being a great bunch, and many many more (arrghhh brain hurts.) ================================================================ New Sounds : NO CTF Skins : NO(not yet) VWEP Support : NO(not yet) Poly Count : 701 polys Vert Count : 415 Verts Skin Count : 3 Skins Base : New model from scratch Editor used : Q2modeller, 3DSMax, Photoshop, NST, & PSP Known Bugs : None Build/Animation time : Who knows. * How to use this model * Put it in quake2/baseq2/players/#6 * Copyright / Permissions * Do what ya like, but give Mike and Rikki credit. Do not distribute on any commercial product. Hanna Barbera will sue yo' ass! QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. Snorks are a