February 22nd 1999 ================================================================ Model Name : Barny The Door installation directory : quake2/baseq2/players/barny Author : ProzaQ the "chilled" Email Address : prozaq@metsys-open.demon.co.uk Model description : You know the expression, "Couldn't hit a barn door!" Well, finally, someone (me) has constructed one for you to wear to see if the old cliche holds true... Other info : A humerous model to play in... While testing, Flatus & I discovered that you can turn any level into a lumber yard quite easily... Additional Credits to : id Software, makers of 3D Studio & Quake2 model Editor, and flatus@hehe.com for the sounds. Thanks to : Psepha for the inspiration His Flatulence for sounds and testing The Who Clucked? CtC Clan for being all-round good-eggs http://members.tripod.com/WhoClucked Anyone who can supply me with a cable-modem connection... ================================================================ * Play Information * New Sounds : YES CTF Skins : YES VWEP Support : YES - via included (dos) batch file * Construction * Poly Count : 264 polys Vert Count : 148 Verts Skin Count : 1 Skin Number of Skin Vertices : 310 Number of Frames : 198 Average Triangle Size : 632 Base : New model Editors used : 3D Studio Max and Quake2 Model Editor v0.83 Known Bugs : Wood graining of pine skin shows V pale - hence name... Build/Animation time : Four days * How to use this model * Simply select Barny as the player model you wish to use in the usual way from the multiplayer setup in Quake2. * Copyright / Permissions * QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. Please use/distribute this model as you see fit. Please also feel free to design new skins, but I would prefer you leave the models and sounds alone... I would also appreciate a copy of any new skins, should you design them... Credits for this model go without saying...