02 June 2002 ================================================================ Model Name : Little Buu installation directory : quake2/baseq2/players/lbuu Author : Wetflame Gyrochaos (Or just Wetflame will do) Email Address : wetflame_gyrochaos@hotmail.com Model description : A Model of the Little Evil Skinny Buu from Dragon Ball Z. When Majin Buu decided to be good, his best friend (A puppy) was killed and he got angry. Realising there was someone else inside him causing him to be evil, he used his powers to remove the Evil Buu from him (Similiar to Kami and Piccolo). The Evil Buu became powerful and wanted to destroy the world just the Good Buu once did. Like Majin Buu, He is made out of a clay/putty/goo like substance that can either be hard or bendable. That's pretty much what I know about him. Other info : There are a few different skins, the original mangaish one, some test skins which are the original skin with different effects put on them in PSP. I can't remember which, you'll have to guess yourself, although I know one was fine leather. Either the eyes are a small bit too high or the eyelids aren't closed enough. I hope to fix it sometime soon. This is my best model so far, sadly there are way too many Polys like all my models(Hey, I'm beginning), but despite what many people say, it won't make much difference unless the count goes over 1300 or a whole load of people use the model. Some of the animations are a bit naff, some are kinda cool, the run anim is both, it looks more like a walk, but it's a moody evil walk. If you look past the little faults, it's a pretty funkabrillatastic model for someone who's not really good at anything. Oh yeah, Lbuud is the "main" skin it is a self shaded(Nphero's skin tool doesn't agree with some of my models and it was better shading it myself although it took ages) version of the Base Animé/Manga style one (Lbuu). Whew. Oh yeah, and I've made other models before which I'll upload, this is my most recent and best one. I'm going to screw with this model to make a fat Buu aswell, both will be distributed together. Additional Credits to : id Software, Akira Toriyama-san, Toei Animation, whoever made Hyper Dimension for the Buu sprite I used in the icon thingy. The guy who made Anim8or, he was called Steve I beleive (That Rhymes) Jasc Software and The Q2 modeller program guys. Thanks to : Guys who made the Piccolo and Vegeta models/ skins for helping inspire me, Kat-chi for being nice, the guys that play Quake 2 at school for appreciating my models. ================================================================ * Play Information * New Sounds : Not yet CTF Skins : Very Soon, for the model to display in CTF, just copy the red and blue names of the CTF skin of another model and put it on 2 copies of this model with Red and Blue markings on it to tell the difference. VWEP Support : I'm thinking of changing his left fist into the shape of the weapon but it may be a lot of work. * Construction * Poly Count : 1084 (I know too many) Vert Count : 657 Skin Count : 7 I beleive, I'll make proper variations soon. Base : Original Editor used : Paint Shop Pro 7, Anim8or(great free program, despite the name way better for modeling than animating), Quake 2 modeler. Oh yeah, and notepad for this. Known Bugs : There probably are some I haven't found yet. Build/Animation time : I took a break in the middle, but there's probably about a weeks of (porbably slow) altogether. (I have no idea) * How to use this model * Just make an lbuu directory in the /baseq2/players/ folder and copy the files in. * Copyright / Permissions * QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. Dragon Ball Z, Majin/Mister/little/evil Buu copyright Akira Toriyama and Toei Animation Studios, Dragon Ball Z: Copyrighted to Toei(or whoever made it) as well I beleive. (I'll have to check this up). Oh yeah and almost forgot. BUU!!! Haha scared ya. Well. If you were stupid I would have.