================================================================ Model Name : crafty Installation Directory : quake2\baseq2\players\crafty Author(crafty model and animation) : John "deepgroove" Turner Email Address : machinecode@earthlink.net Model Description: Stylized female. Additional Info: She ships with 2 sets of vwep - one custom, one id. You can use either set, or mix and match. Tremendous help was received on both her custom weapons and her skins - below are the people that made it happen, huge thanks to all - Custom Weapon Authors: ====================== Blaster - model/skin : deepgroove mapping : steve o Shotgun - model/mapping/skin: Rikki "Phukyumoto" Knight Sshotgun - model : steve o mapping : deepgroove skin : MassiveBitch Machinegun - model/skin : steve o mapping : deepgroove Chaingun - model/skin : steve o mapping : deepgroove Glauncher - model : MassiveBitch mapping : r13 skin : EvilBastard Rlauncher - model/skin : steve o mapping : deepgroove Hyperblaster - model : MassiveBitch mapping/skin : HitmanDaz Railgun - model/mapping : r13 skin : Ogro-FiX BFG - model/mapping/skin: deepgroove Skin Authors: ============= crafty : deepgroove ctf_b : deepgroove ctf_r : deepgroove Eclipse : MassiveBitch Electra : Firestarter Krystal : BurntKona O3CHINA : Ophelia 3 O3FROST : Ophelia 3 O3LATEX : Ophelia 3 O3VINYL : Ophelia 3 ruby : BurntKona SilkCamo: Stilgar Additional Credits to: Q2PMP - an incredible resource for just about all aspects of 3d character animation. id software - making it (pretty)easy to screw around with shit. ================================================================ * Play Information * New Sounds : Negative CTF Skins : Affirmative VWEP Support : Affirmative (2 sets: custom or id) * Construction * Poly Count : 746 Vert Count : 374 Skin Wastage : 25% Skin Count : 12 Base : Negative Editor used : MAX/Character Studio, Q2 Modeler, NST, Photoshop Known Bugs : Some clipping with the larger weapons Build/Animation time : I just don't know * How to use this model * - Create a sub-directory called "crafty" in your "quake2\baseq2\players" directory and extract the contents of "crafty.zip" to it. - Crafty will use her custom weapons by default. To use one or more of the standard id weapons instead, extract the appropriate md2 file(s) from "standard_weps.zip" and replace the file(s) having the same name(s) in your crafty directory. Be sure to back up your custom weapon files beforehand if you plan on using them again. * Copyright / Permissions * QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. Feel free to use any of the work that has been done by myself (deepgroove) as long as credit is given. Please contact all other content authors personally for the specifics on the useage of their work.