Type: Quake 2 cyborg model skin Author: C.N. DiNardo E-Mail: cdinardo@agoron.com Date: 21 Feb 1998 Homepage: The Brotherhood of Steel (BoS) Clan Web Page is located at: http://www.agoron.com/~cdinardo Instructions: Just unzip these files into your quake2/baseq2/players/cyborg directory and select the skin in Multiplayer mode. Description: I think this is the first custom made skin for the cyborg model. I wanted the BoS clan to have something that stood out, but not blatantly, hence the gold-brown armor. The skin is a hodge-podge of 3 id skins, 2 users skins, and a some original changes. Hints: If you are creating team skins for your clan using photoshop, make several different layers for the skin. Put the flesh parts on their own layer. This makes it easy if you have to change skin colors for different team members. Put armor on its on layer so you can easily colorize or change the hue of the suit without having to select all the different parts, and have a layer for custom accessories/cybernetics/tatoos for individuals. Save as a PSD. If you get a new clan member, just ask them what they want different from the other team members and you'll have a customized skin done in no time. BTW, building a skin around the wireframe PCX leaves jags...paint more than you are required to prevent that tearing look (I've included a wireframe of the cyborg model for those daring enough to create a skin from scratch). Files: bos201.pcx The skin used on the cyborg model. bos201_i.pcx The potrait for the above skin. cyborg mesh.pcx A wire frame of the cyborg model, useful when you want to create a skin from scratch. readme BoS.txt The file you are currently reading.