July 18, 1999 ================================================================ Model Name : HIRo installation directory : quake2/baseq2/players Author : Knight_Errant Skin Author : Knight_Errant Email Address : mentoplat@hotmail.com Model description : After seeing Turret, I wanted to make a robot model for Quake 2. So I created HIRo. A uman nfantry bot. The model is fully vweap'd. It comes with a normal skin a camo skin and the capture the flag skins. Before the counterstrike on Stroggos, Hyperdyne systems in the Northern California province had just completed assembly of the most advanced military robot ever created. Its human-like appendages allow manipulation of any modern infantry weapon, which it uses with great skill. The HIRo is equipped with advanced heuristic algorithms so it can learn and "think" in dynamic situations. Every HIRo is programmed to follow the chain of command as well as any modern soldier. Though not meant as a replacement to our hard fighting troops, the HIRo will make a grand addition to our military arsenal. The military bought 5000 and sent them to Stroggos with the invasion force. They have performed superbly. Now you can have one in your platoon as well. ><---------------field addendum-------------->< Field modification report: Capt. Carl Justice CMDR 11th Engineering Battalion We've made several modifications to the basic HIRO Unit. Namely, We've replaced the spot lamp with a more reliable hardened and lighter version. In addition, we removed a great deal of the heavier internal armor and replaced the external plating with a lighter plasma steel alloy. Other info : The second version of my my first official Q2 player model. I've done some in game models for Q2 enhancements I programmed. Additional Credits to : Thanks to : id Software, q2pmp, q2modeler author and Evil Bastard and the makers of NST. ================================================================ * Play Information * New Sounds : Yes CTF Skins : Yes VWEP Support : Yes * Construction * Poly Count : < 900 (previously ~1300) Vert Count : Skin Count : 3 Base : New model Editor used : q2mdl, NST Known Bugs : None that I know of Build/Animation time : 1 week for original 1 additional week for second version * How to use this model * Unpack the zip file into your Quake2/baseq2/players directory. * Copyright / Permissions * QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. Please have some courtesy and don't steal my model.