--- I C H A B O D --- Ver. 2 Author: Adam Ward aka Gixter Email: gixter@home.com Web: http://members.home.net/gixter/Ichabod.htm --- The Story of Ichabod --- I am Ichabod the undead soldier. I do not travel in search of fame or riches, but I must avenge my death and find my true brother the only other one that the Strogg didn’t get to. But I am getting ahead of myself, you do not understand yet. I was a Marine in the Great War. One evening, I was sent to deliver a message to a nearby encampment of marines. When I returned the next morning, I was captured by my own platoon. I was tortured and probed for information for two days before I finally gave up the well, you understand. While I was away, my platoon had been captured and brainwashed by the Strogg. They were reprogrammed and turned loose to capture and give the treatment to any of their former allies. Only one other marine from my platoon escaped this fate. I do not know where he was that night I only know that he was not captured by the Strogg. Now, I seek him out, so that together, we may avenge the fate of our platoon and my death. My chosen name means, the glory has left this place. Ah, yes, the glory has left, but not the mind, the hate, and the thirst for revenge! --- What Ichabod is --- Ichabod is my first attempt at a model, and a fun experience for me. I tried to create a model that would be both original and fit comfortably in the Quake2 environment. As far as I can tell, no one else has created a skeleton model, and It was important to me to have a one of a kind model. Yes, I have seen skeleton skins, but those suck! I mean, ribs drawn on the default model make it look like a halloween costume, that's not cool! now you can see through the chest! I did not want it to be "anotomically correct" as can be seen in the enlargement of the jaw and angle of the brow, and other misc. things like # of ribs and such. I designed it to be a stylized version of a skeleton, with a few exaggerations as I felt necessary. Call it campy, but I like a mix of cool and fun, and I can't be ALL serious. Hope you enjoy it! Let me know if you like the model, and feel free to make your own skins too... --- Notes on Ichabod --- I have given Ichabod full VWep support, for your fragging enjoyment! (I cant live without it now...) Ctf skins included - these are just color variants of the base skin... Custom sounds --- How to use Ichabod --- Unzip the zip file into quake2/baseq2/players/Ichabod - you should have the following files: tris.md2 the model weapon.md2 gun model a_grenade.md2 vweap file w_bfg.md2 " w_blaster.md2 " w_chaingun.md2 " w_glauncher.md2 " w_grapple.md2 " w_hyperblaster.md2 " w_machinegun.md2 " w_railgun.md2 " w_rlauncher.md2 " w_shotgun.md2 " w_sshotgun.md2 " ichabod_i.pcx icon ichabod.pcx skin weapon.pcx gun skin ichabod.txt this file ctf_b.pcx blue ctf skin ctf_b_i.pcx blue ctf icon ctf_r.pcx red ctf skin ctf_r_i.pcx red ctf icon and 21 .wav files Ichabod's sounds Once in quake2, you should be able to choose Ichabod as a model in the multiplayer submenu. If you have problems, make sure there are ONLY model folders in the player dir. and make sure you unzipped these files into a folder called Ichabod. --- Sounds --- Courtesy of my beautiful voice --- Bugs Fixed --- Re-sized model to fit inside bounding box (pretty darn close to male I think) Fixed sound file size. Fixed odd looking attack animation.(He was aiming up for some reason...) Made skins easier to edit. (skins are in color now) Fixed the grenade md2 file. (oops, heh heh) --- Discalimer --- Ichabod is free to do with as you please, as long as it remains free. Let me know if you like it or use it. This charachter is entirely original, and is not based, nor is any similarity intended, to any existing charachter or model. --- Thanks to --- - my wife Amy, for the story, the name, and her patience with me! - everyone who sent in email, good and bad!