3/13/99 ================================================================ Model Name : John Carmack installation directory : quake2/baseq2/players/carmack Author : Dana Jan (QuartZ) Email Address : djan@u.arizona.edu Model description : This is a model of id genius, John Carmack. I was inspired to make this model after a friend of mine (Darkness) said "hey, make a John Carmack model." So I did. I made him as low poly as possible, and tried to focus attention to the skin and animations. Since Mr. Carmack is a legend, I figured others would like to run about the levels as the man who made it all possible. And so I give you my John Carmack model. Other info : This is the first model that I have completed for Quake2 (Player Model that is.) So there are of course some weak areas...but I know what they are! My complaint is that i didnt take enough time to build dummy objects for the joints. I whipped this model out in 5 days (while going to college) so I didn't make it the best model around. It's just a fun model...period. I hope you all enjoy! I would have included sounds BUT, my only source for sounds are 2 .MP2's that I got off the net which were recently pulled because they were unauthorized. I felt it would be in bad taste to use materials that "The Man" felt were not for the public. I respect John Carmack and so you'll have to live with the male sounds. Oh, and i you do get to see this model John, drop me a line! hehehe...thanx! Additional Credits to : John Carmack, Paul Steed, all of id, Zoid, CRT, and everone else involved in making quake the best game ever. Thanks to : Darkness for the idea and Especially my girlfriend Annie Chiang who puts up with me when I skip class to work on 3D Modelling and all the other times I'm glued to the screen instead of her! ================================================================ * Play Information * New Sounds : NO CTF Skins : YES (actually RA2 skins) VWEP Support : YES * Construction * Poly Count : 497 polys Vert Count : 272 Verts Skin Count : 5 Skins Base : New model Editor used : Modeled in Lightwave 5.5, Animated in 3DS MAX R2 Known Bugs : No known bugs Build/Animation time : 10 hrs Build, 4 days part-time Animating. * How to use this model * I've made a self extracting ZIP/EXE so hopefully you already told it where your Quake2 directory is. If you want to install it manually, simply stick all the files into a folder called "carmack" inside your players folder. * Copyright / Permissions * QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. This model may only be redistributed in its original ZIP for. No files may be omitted or added if redistributed. If you would like to use this model for any other reason than personal use, please contact me first.