Sept 19, 1998 ================================================================ Model Name : Mog the Moogle installation directory : quake2/baseq2/players/mog Author : 'Eviscrator' Email Address : *** Model description : This is based off of Mog from the FFVII Model of Mog during the summon. I thought it turned out rather well. Other info : Basically I play any id/squaresoft game in existance. I'm a beginner modeller so be kind Additional Credits to : id software, and Squaresoft Thanks to : Q2PMP for actually acknowledging my existance! ================================================================ * Play Information * New Sounds : A few... CTF Skins : Yes VWEP Support : It's coming * Construction * Poly Count : 660 polys Vert Count : 338 Verts Skin Count : 4 Different Skins Base : Based offa Mog, but I made it from scratch Editor used : Q2 Model Editor (AWESOME Utility) Known Bugs : Mog's gun goes through his head during 1 frame (currently working on VWEP... so I'll fix it when I release it) Build/Animation time : About a day for the model... A week for the animating * How to use this model * Put all the files in your baseq2/players/mog directory * Copyright / Permissions * QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. FINAL FANTASY(R) is copyright of Squaresoft (Mog might be too)