Feb-99 ================================================================ Model Name : oo installation directory : quake2/baseq2/players/oo (copy skins from the /male directory into /oo) Author : Frankie Hobbins http://frankie.3dpalette.com Skin Author : ME and Jinx and Asmodai. Email Address : Frankie@frag.com Model description : Strange mad bloke with an axe shotgun and stupid name. Other info :First ppm that ive released. Same skin base as the quake2 male model so you can use all your favorate skins for it with this model. There are loads of ctf skins so if you play it just put the ones you use into the models directory. Also cos i did this the skin mapping is terriable and is about 39% wasted and not glfriendly, blame id not me but i though it was best this way. The arms rotate a bit too far some ways and the interpolation makes them look strange. In the crouch stand the weapon is a bit jittery and the weapon dont alwasy fit into the hand proper. Some people ive showed it to thinks the animations and model are bit strange but i dont think they are, but if you do the reason being is that he is really an alien and taken human form . and but the body has been made by a stupid alien and didnt get the things right. And it dont go out of the bounding box (i think) except for the jump animation(which may look strange but thats due to the jump jets in his boots, and the alien thing). Couldent be arsed doing vweps as the axe would have buggered the skin mapping. Additional Credits to : id Software, asmodai, gwot and magarnigal(and probably someother people) for telling me to change some stuff in it. Jinx for the Infinite skin, his webpage is at http://sgs.newsninja.com/Amazon/jinx/ Asmodai for the hoshi skin, his webpage is at http://www.algonet.se/~tonyw/ Thanks to :Dave Moss for telling me I messed up the zip. ================================================================ * Play Information * New Sounds : CTF Skins : VWEP Support : * Construction * Poly Count : <614 polys> Vert Count : <312 Verts> Skin Count : Base : Editor used : Known Bugs : Build/Animation time : * Copyright / Permissions * hmm, dont do anything stupid and use it for anything other than playing with it without asking me. QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.