23/10/00 ================================================================ Model Name : Ripper installation directory : quake2/baseq2/players/ripper Author : redmund Skin Author : redmund Email Address : redman@esatclear.ie Model description : Started about 2 yrs ago (when the q2pmp was still in action) when i saw tremmors 2 on telly. Changed the design of the little guys that busted out of the worms and went from there. It's been finished for some time but i never completed the skins. It's here now. Other info : This guy's pretty short (about mid thigh on q2guy) so if you consider this something of a cheat, avoid but please, dont bitch me out for it. I've given the warning, leave it at that. I'm not proud of the death or crouch anims, they're pretty damned sloppy. The skinmapping in places is also pretty messy but i did what i could with it. Additional Credits to : anybody? Thanks to : Laerth (www.planetquake.com/cc) and schmorky for testing and being general bads. My 2 brothers for telling the original mesh looked like a "doggy". Dierdra for being a kickass chick :o Npherno for his skin thingymajig ================================================================ * Play Information * New Sounds : yep (stolen from the Requiem : Avenging Angel Demo) CTF Skins : Yes VWEP Support : No (and wont be happening either) * Construction * Poly Count : 614 Vert Count : 527 Skin Count : 3 Base : New model from scratch Editor used : qME 3.1 p2 Jasc's Paintshop Pro versions 5 to 7 Npherno's skin tool Known Bugs : feet go through the floor on a new occasions and he's a little short. Build/Animation time : 5 hrs mesh. 50+ for animations. 10 hrs or so for skins. * How to use this model * Unzip ripper.zip to your quake2 directory, resoring paths. Select Ripper through your player model menu in Quake2 and have fun. Don't use this in anything without my permission. Don't use it as a base for a new model or convert it to other formats without my permission. If (for some absurd reason) you want to use it in a commercial project, 1) make sure you ask 2) gimme a little money for it ;D QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. is there anything that needs to go here?