5/11/2002 ================================================================ This document is best viewed at 1024 x 768 Model Name : Rumble Installation directory : quake2/baseq2/players/Rumble Authors : Crunch10c & Qasar Modeller : Crunch10c Animations, Mapping & Skinning : Qasar (Steven Bock) Email Address : Qasar777@hotmail.com (Qasar) : bwq3a@yahoo.com (Crunch10c) Model description : NAME: RUMBLE FUNCTION: Demolitions TRANS-FORM: Mini-cassette ABILITIES: Transmits immense low frequency groundwaves to create powerful earthquakes. Physical strength limited by his small stature, but ability to shatter ground makes him difficult to approach in a fight. PROFILE: Basic street punk...small but always acting tough. Quick temper and mean disposition...follows Megatron's orders eagerly. A good time for Rumble is shaking a building into a heap of rubble. "I love the sight of crumbling bricks," he says. NAME: FRENZY FUNCTION: Demolitions TRANS-FORM: Mini-cassette ABILITIES: Spinning the drum like devices in his torso against each other produces a high pitched, grating sound of up to 200 decibels which can severely disrupt the electrical flow within the circuits of any one within earshot, resulting in all sorts of mechanical malfunctions. He's particularly adept at disorienting his opponents by neutralizing their auditory and balance centers. PROFILE: With a fervor bordering on insanity, Frenzy plunges into conflict holding back not one molecule of his mechanical being. The other Decepticons appreciate Frenzy's boldness and enthusiasm - this is often to turn them from beating a hasty retreat to launching a new offensive. They have no problem letting him lead the way into battle. Website Addresses of Interest : http://www.telefragged.com/transformers/ http://www.planetquake.com/bwq3a http://www.planetquake.com/polycount/cottages/tfskins/ Model info : Smaller than a usual sized plug in player, but in scale however with the other TFQ models out there. Skin Info : I tried to keep the skins completely consistant with the characters in the TV cartoon. I appologise for the low detailed skin of the weapons. I did not have much space available to map one of the weapons to a skin, as I left it as part of the main model. Viewing Info : Both Skins and Model are always best viewed in game using Skinview. http://telefragged.com/skinview/ Other info : This is my first attempt at animating and Mapping, however Crunch10c has been modelling for a while now. This model can be best viewed in a Quake 2 mod called TFQ or Transformers Quake 2. This model can be used of course in Stand alone Quake 2, however more animations are available in Transformers Quake 2. Transformers Quake 2 is available at: http://www.telefragged.com/transformers/ Additional Credits to : All of the team at Transformers Quake 2 (legendary guys who have worked hard without profit in mind, except to see the enjoyment of others) Hasbro Inc & Takara for a great series & production design. Id Software for bringing out a revolutionary PC game for both mutiplayer and single player. Thanks to : Crunch10c for allowing me to work on Rumble :) Jason Seip (Jay) For his inspiration, work and ideas Rikki "Phukyumoto(CW)" Knight for his instructions in putting together a TFQ model. see... http://www.planetquake.com/polycount/cottages/phukyumoto/TFQmodels/tutorials/index.htm ================================================================ * Play Information * New Sounds : NO, When I have some good sound samples without bgd noise. CTF Skins : NO, But Rumble skin could be Blue CTF, and Frenzy skin Red CTF VWEP Support : NO, depending on future additions. * Construction * Poly Count : 1088 Vert Count : 678 Skin Count : 2 i) - Rumble ii) - Frenzy Base : New model Editor used : Milkshape for Model design, Q2 Modeller for animations, NST for Mapping, Paint Shop Pro for Skins Open the ZIP file and extract it to: Quake2\baseq2\players\Rumble + for TFQ: Open the ZIP file and extract it to Quake2\tfq\players\Rumble then edit the list.txt file in your TFQ\server directory and add the following: Rumble Rumble Rumble static DECEPTICON Frenzy Rumble Frenzy static DECEPTICON * How to use this model * Once in game, default taunt keys are: for Q2... K Taunt L Wave H flipoff J salute U point For TFQ...as above unless bound (see \\tfq\config.cfg) R Transform J Jetpack etc etc * Copyright / Permissions * You are welcome to put together your own skins, VWep mods & sound packs for Rumble, but please make them publically available :) 1st suggestions would be skins for Autobot tape spies Eject and Rewind. Also, do not try to profit from the Rumble model. This would be illegal and against Hasbro's wishes. QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. Rumble, Frenzy and the Transformers (TM) are registered trademarks of Hasbro, Inc.