+ Date of completion:07/03/98 ------------------------------------------------------------------------------------------ + MODEL INFO File: tris.md2 Model Name: Samus Aran from Metroid Description: Samus Aran comes from the classic game Metroid on the Nes and Snes. The model created was modeled after the Snes Metroid instead of the classic Metroid. Pic included. Tools: 3DSMax, PS4.0, PSP4.0, NST, Q2Modeler, and SkinView. Polygons: 795 Model build time: 10hrs ------------------------------------------------------------------------------------------ + SKIN INFO File: samus1.pcx Skin size: 256x256 Description: The skin is based on the Snes version of the battle armor Samus wore. Skin build time: Many many hours. +ADDITIONAL SKIN INFO: 1 File: Samus255.pcx Author: BUZ + da Lurgee Size: 256x256 Description: A futuristic battle armor. Skin build time: Unknown ------------------------------------------------------------------------------------------ + ANIMATION INFO # of frames: 197 Animation build time: Many many hours. ------------------------------------------------------------------------------------------ + WEAPON INFO File:weapon.tris+weapon.pcx # of frames: 172 Polygons: 1 Skin size: 50x50 Weapon build time: 2 sec. hehe. ------------------------------------------------------------------------------------------ + AUTHOR INFO Author: John Hsia Skins: John Hsia Email: dojo@converted2.com WWW: www.converted2.com/neurologic ------------------------------------------------------------------------------------------ + UPDATE INFO 7/5/98 Animation fix on stand and run. 7/18/98 Animation fix again on stand. note: still jumpy. 7/18/98 Samus255.pcx added, thanks to BUZ+da lurgee. ========================================================================================== + KNOWN BUGS Bugs: None that I know of, but if you find one, mail me at dojo@converted2.com ------------------------------------------------------------------------------------------ ========================================================================================== + INSTALL INFO Instructions: First create a samus dir in your quake2/baseq2/players/. Then Unzip the file into quake2/baseq2/players/samus ------------------------------------------------------------------------------------------ ========================================================================================== + DESIGNER NOTES Notes: My first model to be released. Expect the worst. Hopefully I will improve on this. Also distribute at WILL! If your willing to do more skins, email me and I will re release the zip, with credit due to the proper authors. If you like to bitch at me for not doing justice to Samus, email your complaints to z3lda@usa.net. Also this model will be distributed to the Bodyshop and q2pmp, in about a week incase people do submit me any new skins. ------------------------------------------------------------------------------------------- + Final Notes Notes: Thanks to Idsoftware for their great game, and allowing others like myself to be creative and expand on their game in many ways, oh and thanks to Nintendo for creating one of the best games i've ever played when I was a kid. Metroid Kicks ass. Can't wait for Metroid64! Also like to thank the people that helped me out, when I first tried to figure out how to create md2. Especially Elmek(If you still remember me) and Malekyth Finally, special thanks to BUZ + da Lurgee for their time and effor on Samus255.pcx ------------------------------------------------------------------------------------------- * Copyright / Permissions QUAKE II(R) is registered trademarks of id Software, Inc. Metroid is the property of its rightful owners. This model was created by John Hsia/Neurologic 1998. Samus255.pcx created by BUZ + da Lurgee. You are NOT allowed to gain profit from this model, ex. put it on a cd or any other electronic medium that is sold for money period. (Cause I don't own the rights to Samus Aran) You MAY distribute this model through any electronic network (internet, local BBS etc.), provided you include this file and leave the archive intact.(Until Nintendo finds out and decides to pull this model off the networks.)