6-07-99 (If you're into time) ================================================================ Model Name : SAILOR SENSHI JUPITER installation directory : quake2/baseq2/players/sailorjup Author : Nick "rio" Skin Author : Email Address : rio81@hotmail.com Model description : HEY! Its a model that looks like sailor jupiter. This is a first version and as always I'm open for suggestions. OTHER than Poly-optomization. Other info : Don't compare this with anything else in the future. ANYONE who makes any Sailor --- model is doing the world a favor. additional Credits to : CTF Skins : VWEP Support : * Construction * Poly Count : <900 polys> Vert Count : <### Verts> Skin Count : <## Skins> Base : * Copyright / Permissions * QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. Sailor Jupiter Is a protecter of the moon kingdom therefor belongs to nobody. EXPAINATION ~ * I'm not anti-openGL or anything I'm just to poor, thus haveing no experience with 3d acceleraters. I was just informed that skins (divisable by two) work the best, so I changed that. * Yes (as a tradition) this model has a high poly count I'm sorry! I can't help it. My computer is a peice o crap and my model does just fine. Personaly I don't buy Planetquake's 800 limit. Oh well * Yes (as a trend) this model is even less hentai, seems I ruffled some feathers before. Oh well, the Moon model was like that because of lack of inspiration. * The animations (shitty software) are a bit stiff but I might be getting better at this. * The weapon has a high poly count * 104 * (If you don't like it, use an invisble model) It will just look odd. This weapon is sort of experimental. It seems to work just fine for me. the anim's the taunt- is for visual fun, time it right and use it just befor attacking. It's basicaly to give a seconds warning-- TO GET THE THE HELL OUT OF THE WAY BEFORE I ZAP YOUR ASS. flip off - also involves the weapon (lightning) I got this from a scene in the T.V. series. the wave - run o the mill type wave (nothing special) the point- ditto salute - I copied directly of the series, through slowmotion. So if it doesn't look realistic, it's because it really isn't. Also involves lightning. stand - Should fit deathmatch scenes alright (more movement. stattack - Jupiters thunder clasp, to some extent, it's not right on. pains - pain frames bore me I'm sorry crouches - I like the hands and knees (easier to hide) so it stays. Does anyone know how to tie sound effects to certain animations in the game (like flipoff for example)??? Thanks for support sailor mars is next then maybe sailormoon ver2.0