31/3/2000 ================================================================ Model Name : Skydive Installation directory : quake2/baseq2/players/skydive Author : Albert Ng Skin Author : Albert Ng Defcon26 for the Skydive skin. Email Address : albnok@hotmail.com Website Address : http://members.xoom.com/albnok Model description : Skydive is an Autobot from The Transformers (TM) who transforms into a F-16 Falcon fighter jet. He is one of the five Aerialbots and transforms into the left leg of Superion. Other info : This is my SIXTH plugin player model. There are some extra frames unviewable in normal Quake 2. Additional Credits to : Id Software for designing a game with such a flexible engine and story that others could easily modify, cranking up the speed new computers are coming out (sigh) and unleashing the creativity of so many gamers. Hasbro Inc. for producing the fantastic Transformers series. Thanks to : The creators of qME, Q2 Modeller and MedDLe. Defcon26 for the Skydive skin. ================================================================ * Play Information * New Sounds : NO CTF Skins : YES - red, blue and green VWEP Support : NO, but if you want to make one, go ahead but send me a copy. * Construction * Poly Count : 574 Vert Count : 370 Skin Count : 6 i) - skydive ii) - g2 (generation 2) iii) - ctf_r (red capture the flag team) iv) - ctf_b (blue capture the flag team) v) - ctf_g (green capture the flag team) vi) - scope (weird) Base : New model Editor used : Q2 Modeller for the base plus MedDLe just to snap it to the grid. I then used qME to animate it and Micrografx Picture Publisher 6.0 for the skin shading. Q2 Modeller again to make the feet stick to the ground. Known Bugs : Skydive is not the most accurate representation of a F-16 Falcon fighter jet. It's not like I have one in my garage... (if I had one). The weapon seems a bit shaky sometimes because I used Q2 Modeller's Align function. Build/Animation time : 6 days * How to use this model * Open the ZIP file and extract it to your baseq2\players\skydive directory. * Copyright / Permissions * You are welcome to create your own skins for Skydive but you must send me a copy. You can also use the model as a base for your own model but you must send me a copy and include my name in the credits. Also, do not try to profit from Skydive's model. Hasbro's lawyers will profit more... QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. The Aerialbots, Skydive, Superion and the Transformers (TM) are registered trademarks of Hasbro, Inc.