27/7/2000 ================================================================ Model Name : Swindle Installation directory : quake2/baseq2/players/swindle Author : Albert Ng Skin Author : Albert Ng Rikki 'Phukyumoto(CW)' Knight (phukyumoto@polycount.com) for toon, ctf_b, ctf_r skin Raijin Z (raijinz@hotmail.com) for g1_swindle_rz, g1_swindle_gl, ctf_r2, ctf_b2, construct, sandstormer skin WarHammer (warhammer_69@hotmail.com) for swindle skin Email Address : albnok@hotmail.com Website Address : http://members.xoom.com/albnok http://members.xoom.com/albnok/utswindle.htm (Swindle for Unreal Tournament) Model description : Swindle is an Decepticon from The Transformers (TM) who transforms into a jeep. He is one of the five Combaticons and transforms into the right leg of Bruticus. Other info : This is my EIGHTH plugin player model. There are some extra frames unviewable in normal Quake 2 but viewable in Transformers Quake 2, a fantastic mod available at http://www.telefragged.com/transformers/ There is also a Unreal Tournament version of Swindle (no weapon model though) available at http://members.xoom.com/albnok/utswindle.htm Additional Credits to : Id Software for designing a game with such a flexible engine and story that others could easily modify, cranking up the speed new computers are coming out (sigh) and unleashing the creativity of so many gamers. Hasbro Inc. for producing the fantastic Transformers series. Thanks to : The creators of qME, Q2 Modeller and MedDLe. Rikki 'Phukyumoto(CW)' Knight for making the toon, ctf_b and ctf_r skin, Raijin Z (raijinz@hotmail.com) for the g1_swindle_rz, g1_swindle_gl, ctf_r, ctf_b, construct, sandstormer skin, and WarHammer (warhammer_69@hotmail.com) for the swindle skin. ================================================================ * Play Information * New Sounds : NO CTF Skins : YES, ctf_b, ctf_r and ctf_g VWEP Support : NO, but if you want to make one, go ahead but send me a copy. * Construction * Poly Count : 558 Vert Count : 354 Skin Count : 13 i) - swindle (thanks to WarHammer for this) ii) - toon (thanks to Phukyumoto(CW) for this) iii) - ctf_r (thanks to Phukyumoto(CW) for this) iv) - ctf_b (thanks to Phukyumoto(CW) for this) v) - ctf_r2 (thanks to Raijin Z for this) vi) - ctf_b2 (thanks to Raijin Z for this) vii) - ctf_g (Capture The Flag Green Team) viii) - g1_swindle_rz (thanks to Raijin Z for this) ix) - g1_swindle_gl (thanks to Raijin Z for this) x) - construct (thanks to Raijin Z for this) xi) - sandstormer (thanks to Raijin Z for this) xii) - g2 (generation 2) xiii) - rust (recolored) Base : New model Editor used : Q2 Modeller for the base plus MedDLe just to snap it to the grid. I then used qME to animate it and Micrografx Picture Publisher 6.0 for the skin shading. Known Bugs : Jetpack pops because I used Q2 Modeller's Align function. Build/Animation time : 15 days * How to use this model * Open the ZIP file and extract it to your baseq2\players\swindle directory. * Copyright / Permissions * You are welcome to create your own skins for Swindle but you must send me a copy. You can also use the model as a base for your own model but you must send me a copy and include my name in the credits. If you want to convert Swindle for use with another game, send me the modified copy!!! I wouldn't mind reanimating him for use with other games... Also, do not try to profit from Swindle's model. Hasbro's lawyers will profit more... QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. The Combaticons, Swindle, Bruticus and the Transformers (TM) are registered trademarks of Hasbro, Inc.