April 26, 2000 ================================================================ Model Name : Tony Toponi (Version1.1) Installation directory : quake2/baseq2/players/tony_t Author of this model : Jatoten Rascot Email Address : toptenn@nis.net Skin Author : Jatoten Rascot Model description : Tony Toponi is a character in the Don Bluth film, An American Tail. He is the mouse who befriends Fievel, the main character, and helps him to find his family. Tony is an all around friendly mouse, but is at times somewhat dim of wit. Other info : Originally designed for Polycount's Cutedoll Contest, this is to date my second Quake 2 PPM. I followed the same procedure I used for Chuckie, my first model. I used Animation: Master, 3dsMax, QME, NST, Paint Shop Pro, and Sound Recorder respectively. Keep in mind that this is a beta version of the model, and only 8 out of 12 of his custom weapon models are finished. When the first non-beta version of this PPM is released, all weapon models will be finished, and the chaingun, rocket launcher, and hyperblaster will be fully animated. Also, at least one more skin in Tony's future versions. Beta Version 0.2 - In the previous version of this PPM, there was a strange anomaly which occurred with the hyperblaster, and more noticibly, with the machinegun as well. A black spot used to appear on these weapons in OpenGL mode, but that has been fixed in this upgrade. Beta Version 0.3 - After over two weeks of backbreaking labor, the hyperblaster model is now fully animated with an animated flame in some animations, and flame trails in others. The rocket launcher is also animated, but its animations are limited to the attack frames. Version 1.1 - Finally, after nearly three months of busting my ass on this model, I've finished the first full version of my Tony Toponi Quake2 PPM. I have darkened Tony's skin signifigantly, causing his eyes to become visible in OpenGL mode. Tony's three remaining weapons, the shotgun, chaingun, and grenade launcher have also been completed. Additional Credits to : id Software Don Bluth Everyone at the Polycount message board for their help Fafner and SocialNemesis for helping me fix the black spot anomaly Strykerwolf for the construction of the chaingun model mesh ================================================================ * Play Information * New Sounds : Yes (from An American Tail 1 and 3) CTF Skins : Yes VWEP Support : Yes * Construction * Poly Count : 965 polys Vert Count : 534 vertices Skin Count : 6 skins (2 deathmatch skins, 4 CTF skins) Base : Original Editor used : PSP 4, 3D studio max, Animation: Master, Quake model editor, NST Known Bugs : Clipping galore, especially in the crotch Build/Animation time : About 73 days, including the VWEP's construction time * How to use this model * unzip it to /quake2/baseq2/players/tony_t and run Q2 * Copyright / Permissions * QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. This model is the property of Jatoten Rascot and may not be distributed commercially without his approval.