6/12/98 ================================================================ Model Name : Valkyrie VF-1J installation directory : quake2/baseq2/players/valkyrie_vf1j Author : Dan Bickell Skin Author : Dan Bickell (of course) Email Address : danbickell@loop.com Model description : This is a VF-1J model Valkyrie, a transforming mech from the popular anime TV series "Macross" Other info : all standing frames are in battroid mode, crouching animations are all in gerwalk mode, and the taunt sequence transforms to fighter This model is over 900 polys due to it's transforming nature, so it's not recommmended for use on slow systems, as it may reduce the frame rate more than typical plugin players. *****This model is based on the earlier Valkyrie VF-1S ppm, with an alternate head and new skins. Otherwise, it is exactly the same as the VF-1S. I went ahead and made the conversions due to popular demand, but I don't have the time to go back in and tweak the animations. Additional Credits to : id Software for making this possible... Thanks to : everybody who dumped so much praise on me for the VF-1S, and who kept bugging me for the other variants. Here you go :) ================================================================ * Play Information * New Sounds : no. too bad you can't have custom footstep sounds. CTF Skins : yep. VWEP Support : no. Valkyries carry GU-11 gun pods only :) * Construction * Poly Count : 905 Vert Count : 596 Verts Skin Count : 5 Skins Base : Valkyrie VF-1S Editor used : Lightwave 3D 5.5, Q2 Modeler 0.9, NST 0.9, Paintshop Pro, Photoshop Known Bugs : none Build/Animation time : Approx. 20 hrs to convert both new models and make new skins. * How to use this model * Unzip all files to your quake2\baseq2\players\valkyrie_vf1j\ directory, and select at player setup in multiplayer menu. * Copyright / Permissions * Do whatever you want with it, just give me credit and don't sell it (unless you want to give me my cut) QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.