2-04-99 ================================================================ Model Name : Victor99 installation directory : quake2/baseq2/players/victor99 Author : Curtis ("Koz, DerKap'n" ) Kozielec Skin Author : same.... Email Address : SuperSockMonkey@worldnet.att.net Model description : Victor, as in Frankenstein, but 1999 style. Other info : My 2nd player model..tried to build and animate something a bit different. Right after finishing my first model I did a sketch of this one and dove right in. Since I built him with weapon-arm ,weapon.md2 is more or less a null md2. Additional Credits to : id Software, all the people in the Quake and FPS community, for all the info, great utilities and online fun! Thanks to : My wife, friends, Coca Cola and nachos ================================================================ * Play Information * New Sounds : NO CTF Skins : NO VWEP Support : NOPE * Construction * Poly Count : 652 polys Vert Count : 353 verts Skin Count : 1 Skin Base : Brand spankin'new model Editor used : AM98 , Q2Modeler ( to compile MD2's ), Photoshop5 and good old DP2E! Known Bugs : none that I'm aware of... Build/Animation time : a week (hrs?) * How to use this model * Just unzip this model into a /Quake2/baseq2/players/victor99 directory, select him in multiplayer setup, and he's ready to go! * Copyright / Permissions * QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. If you want to add this in any compilations, commercial or freeware, please just check with me first. (victor99)tris.md2 , victor99.pcx, victor99_i.pcx, (victor99)weapon.md2 and weapon.pcx all copyright © 1999 Curtis Kozielec ================================================================