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'He was half lying on a high, fantastically balustraded terrace about a boundless jungle of outlandish, incredible peaks, balanced planes, domes, minarets, horizontal disks poised on pinnacles, and numberless forms of still greater wildness - some of stone and some of metal - which glittered gorgeously in the mixed, almost blistering glare from a polychromatic sky.
The pavement from which he easily raised himself was a veined, polished stone beyond his power to identify, and the tiles were cut in bizarre-angled shapes which struck him as less asymmetrical than based on some unearthly symmetry whose laws he could not comprehend.'
- H. P. Lovecraft, 'The Dreams In The Witch-House'
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The wad file can be unzipped to wherever you keep the rest of your texture files.
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Base: New textures from scratch.
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You can use these textures in any way you deem suitable. Cut, paste, combine and recolor to your heart's content.
Many of the textures appear as variants, sometimes including the seamless tessellation origin texture from which I created the more detailed images. These can form the basis for a map theme on their own, but there is no intention that you should restrict use of these textures to only what appears in the wad.
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Editors Used: Worldcraft v1.5b/1.6, Paint Shop Pro v5, Wally v1.42c, TexMex 3.4
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Distribution And Legal Brickwork
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If you release a map containing any of these textures, I would appreciate a credit.
You may distribute this wad file on any format, to anyone else.
There are just two stipulations -
1. The wad file must remain unaltered.
2. This html file must be included, also unaltered.
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id software for the arcane alchemy that is Quake
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Jasc Software for Paint Shop Pro
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Ty Mathews and Neal White for Wally
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TLG and Communic-8 for the use of their scanners
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Dedicated to Howard Philips Lovecraft ( Dead But Dreaming )
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