--------------------------------------------------------------- *************************************************************** Map Name: "Greaystone shuffle" marics49 DM level for Quake 2 by Shon Shaffer "Maric" Files: marics49.zip /marics49.bsp /marics49.txt/env folder/and loads of new textures Contact: s-shaffer@home.com Version:8-02-01 *************************************************************** --------------------------------------------------------------- Additional Credit* * I have to give the bulk of the credit to the makers of TREAD, its an absolutely great program due to its accessibility and ease of use. * ID Software, of course, for Quake 2. * RUST- for the plethora of info provided : http://www.gamedesign.net * All of the textures were made by Mr. Clean his site is www.planetquake.com/mrclean * The sounds for the most part also came from various and sundry q2 sites, offered freely for use * Gotta say "huge thanx" to these fine folks that have made their hard work freely available for us lowly mappers to use. * The sky env is called night1, I believe it was made by Stecki but his site is down now =( * Textures came from a pak file floating around the web, I read that they are PD so... *** *GAMEPLAY INFO* Single Player : nah Deathmatch : well, thats what i made it for Cooperative : nope, unless you gang up on some lpb in dm. Difficulty Settings: nope Base System: P3 1 gig Annihilator Pro 1 Player load : I think six will be just fine *BUILD INFO* Build Time: 20 hours Utilities Used: *Tread *more Tread *and even more Tread, it has it all. Build Machine(s): same as above Final Compile Machine: " " " QBSP3 : 12 secs. QVIS3 : 569 secs. QRAD3 : 501 secs. Known Bugs: most liklely *notes I think some may see this as agothic themed map, well I hate skulls and all the typical stuff like that associated with gothic stylings so... None of that here. I just made a map with what I think are pretty cool textures and don't really give a rip about developing a coherent theme. the speeds creep up above 800 here and there but the map plays fine for me. There are 2 rgs, 2 rls and 2 gls and 1 BFG. I am so sick of playing standard maps with standard weapons placement. I want the maps I make to play fast and nasty so if you dislike the weapons overload well... *INSTALLATION* if you got this zip file intact just aim this puppy at your quake2 folder and let 'er rip. *COPYRIGHT/PERMISSIONS* "Marics49 & Greystone Shuffle" is Copyright (c) 2001 by Shon M. Shaffer Quake 2 is Copyright (c) 1997 by ID Software Inc. All rights reserved. The Quake 2 logo and likenesses are trademarks of ID Software Inc. All artwork including 3D models, textures, and skins is the exclusive property of ID software. You may distribute this map on the internet, on a network or other electronic medium where it can be obtained for FREE, i strongly urge you to pass along this text file so that folks can see the time i put into typing it. That said just don't put it on any Cd for distribution without first informing me at s-shaffer@home.com Please don't use this map as a base for building other maps likewise : You may NOT convert this .bsp file into a .map file or reverse engineer it in any way. If you get this far, you know, i really don't care what you do with the map as long as you have fun with it and don't claim it as your own if your not me of course. NOT that i think that it is good enough for others to want to claim anyhow. Thanx : Maric