================================================================ =============| 99-04-11 | README>TXT |READ IT ALL |============= ================================================================ Title : WestBound Date : 11/04/99 Filename : adm1.bsp Author : Adam "-[AdiMause]-" Golebiewski Email Address : madiause@kki.net.pl Description : Przeznaczona do malego detmeczyka (heh). Na mapie sa : wszystkie rodzaje broni, az po BFG. Co tam bylo miejsce : to wstawilem. Niezla nawalanka z botami.... Additional Credits to : id software, Matthew Ayres and Paul Hsu for : Qoole, Armin Rigo for Quark. Green and Pissed Clan : Thanks Pyzak za to ze umieszczasz moje mapy : w inecie... wery wery THANKS !!! My other maps :Quake Kick ass soldier, dm8, ad, :Quake2 Hellfire, Deathole, One in One, Sacrifice, In Vitro, http://quake2.org.pl/gandp/ ================================================================ ====================== | PLAY INFORMATION | ==================== ================================================================ Single Player : No. Deathmatch : Yes, preferably 2-8 maybe more.. Difficulty Settings : No. * Construction * Base : New level from scratch Editor(s) used : Qoole 2.50, Quark 5.0 : (http://www.qoole.com) Known Bugs : I'm dont know ??? Build Time : Two weaks. Textures used : e3u1. Compile machine : PMMX/166 with 64megs QBSP Time : 35 sec QVIS Time (-level 4) : 1473 sec ( 25 min) QRAD Time (-extra) : 4182 sec (1.09 min) Brushes : 649 =============================================================== ======================== | OTHER INFO | ======================= =============================================================== 1) Czas kompilowania byl dwa razy dluzszy, na poczatku ustawilem w visie -fast po 2 godz. mapa skompilowala sie, ale cholernie zwalniala, wiec powturzylem czynnosc z komenda -level 4. 2) W niektorych pomieszczeniach jest niebiesko-fioletowe swiatlo, to efekt swiatla od wody, ustawilem w "texture properties" light (Value 300) dzieki temu woda sama nadala padajacy kolor swiatla. 3) Na wolniejszych Kompach mapa moze w niektorych miejscach zwalniac, jest po prostu za duzo braszow w pomieszczeniu. 4) Znajdz na mapie Hyperblaster. 5) Ludzie sciagajcie Qoole, to najlepszy edytor jaki w ogole sie pojawil (to moja opinia). * Copyright / Permissions * This level is (c) 1999 -[AdiMause]-. You may not include or distribute this map in any sort of commercial product without permission from the author. You may not mass distribute this level via any non-electronic means, but not limited to compact disks, and floppy disks.