================================================================================ * QUAKE II LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : Club Bovine FILENAME : chaosdm_clubbovine .zip CONTENTS : chaosdm_clubbovine.bsp, Sounds folder and Texture folder. Unzip directly to your Chaos folder. AUTHOR : Beth Bruner aka Mom O'Bot {Moo} e-Mail : beth_bruner@hotmail.com HOMEPAGE : Umm....I don't have one anymore but you can go to my husband's (Briareos {Moo}) @ http://games.velocity.net/~briareos DATE : 01/28/2001 GAME PLAY TYPE : DeathMatch (designed for Chaos but can be played in regular Quake II) -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- It's a flash to the past! Welcome to Club Bovine, the world's first Chaotic Disco Club! As you enter, please take advantage of our free coat check in the expansive closet...complete with shotgun. Bathrooms are down to the end of the hall, and the pool is outside. Laundry area is in the basement, directly below our new lighted dance floor! Enjoy yourself, and party on....:) -------------------------------------------------------------------------------- SINGLE PLAYER : Not! CO-OPERATIVE : Yeah, right! DEATHMATCH : 12 Player Respawn Points SUGGESTED PLAYER LOAD : 8+ DIFFICULTY SETTINGS ? : N/A NEW TEXTURES ? : Yes NEW SOUNDS ? : Yes CD TRACK # : 0 -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- BASE MAP USED ? : No...it's new. PREFABS USED ? : None EDITORS USED : QuArK 5.10 , UTILITIES USED : Wally 1.38 Beta,PaintShop Pro 6.02,Cool Edit 96,Sound Forge 4.5, KNOWN BUGS : There are a few unsolvable lighting glitches that I know of, but that's all. If you find any more, please email and let me know. COMPILE MACHINE : Pentium III 450 MHz, 128 Mb RAM. QBSP2 : 13 Seconds VIS : 3477 Seconds QRAD : 788 Seconds Yeah....like you cared, right? :) -------------------------------------------------------------------------------- *SPECIAL THANKS* -------------------------------------------------------------------------------- **To my wonderful hubby Briareos {Moo} for his infinite patience in helping me learn the mapping process, for playtesting and for posting my map on his webpage. **To my good friend Rayonix{moo} for helping me playtest...over and over and over. :) **To everyone whose textures I've used throughout the map...you know who you are! I do too, but I'm afraid of leaving any names out! :) **To the MooClan...thanks for being the greatest clan out there. Fun Fraggin' or Die! -------------------------------------------------------------------------------- *SPECIAL COMMENT FROM THE AUTHOR* -------------------------------------------------------------------------------- This is my first attempt at mapping. It took blood, sweat, and tears (literally!), but I managed. Please be gentle with your comments or criticisms...it's my first time! :) Hope you enjoy it! Boogie Oogie Oogie! Mom O'Bot {Moo} -------------------------------------------------------------------------------- * COPYRIGHT/PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM. You will also be shot and killed and used for fertilizer in my flower gardens. This LEVEL may be distributed ONLY over the Internet and/or BBS systems You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my written permission and the promise of your firstborn son. Thank you for your cooperation in this matter. Quake II © 1998-99 id Software. All rights reserved. [END OF DATA]==========ya think?===============================================[.txt|Gen]