================================================================ Map build from scratch Title : Kung-Fu Crisis by Neur0 Filename : neur0jumps2a.bsp Date of Release : September 23, 2002 Author : Remy van Noorden Nick : Neur0 Email Address : neurointhenet@yahoo.co.uk Description : jump/trick map : Jump your way from the start to the end and get the weapon! Note : In neur0jumps2 a Quake2 bug could be used to skip a large portion of the map and get a faster time. (trigger_push has no effect when fps is set below 5). ================================================================ + Information + Game : Quake II Mod : jump Difficulty 1-10 : 6 New Textures : no Intermission Camera : yes + Construction + Editor used : QuArK 6.2 other compile tools : TXQBSP39, TIMVIS3, ARHGRAD 2.01 Credits : Thanks to the dude who made the tree textures and shared them with me (forgot your name) : Thanks to bleh for testing : Thanks to bleh for this great jumpmod : Thanks to ManicMiner and Jolt for hosting the jumpmod ================================================================ + Installation + Unzip into the mod directory of your choice (probably jump) ================================================================ + Specs + System used : AMD Athlon XP 2000+ 1667 Mhz : NVIDIA GeForce4 Ti 4200 64 MB : 512 DDRAM PC2700 : Epox 8K3A+ MainBoard Compile Info : TXQBSP39 - 5 seconds : TIMVIS3 - 715 seconds : ARGHRAD 2.01 - 682 seconds (4 suns were used and -bounce 2) No rights are reserved and if you choose to use this map as a basics for you own map then theres not a damn thing i can do about it is there.