_______________________________________________________________________ | 8:22PM 09-11-2003 StubbsyJump34 - Low Gravity #3 | | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | | | | Unfotrunatly (you know how much I like to write a load of rubbish:) | | there isn't must for me to say about this. It's my third lower gravity| | map, and hopefully it's a bit different to the first two. There are | | some more technical jumps in this; abusing the fact that everything | | is happening (almost) at half speed as usual, i've added a lot more | | combination jumps, i mean, if you can't tripple with half the value | | of gravity, then you need some serious lessoning :] | | Hopefully this won't crash the server like the other two maps did, | | and a lot of testing of this map on my own server doesn't seem to hint| | that it will do anything nasty, but then - neither did the other two | | on my server, or on wootwoot's server, so i'm not sure what's going | | on. It's annoying to say the very least. | | The gravity value what you need (if you're using jumpmod) is 400, i | | think that every other mod manages to read the worldspawn details, but| | you need to set it yourself in jump, if you don't know how to do that,| | you should probably read the readme that comes with jump... helpful. | | The compiler's currently running, it shouldn't much longer now, it | | about 600 seconds on the tester version, but i've made a couple of | | changes since then, so hopefully it will have gone down a bit... | | | | ...no, it's about the same. Oh well, enjoy the map, | | Stubbsy. | | ŻŻŻŻŻŻŻŻ | | | | Map Stats | | ŻŻŻŻŻŻŻŻŻ | | File Size: 1.73 MB (1,818,524 bytes) | | | | Compile Time; (Total) 11 mins (679 seconds) | | (BSP) < 1 min (4 seconds) | | (Vis) 1 min (71 seconds) | | (Rad) 10 mins (604 seconds) | | | | Custom Textures; (number) 5 | | (size) 33.6 KB (34,500 bytes) | | Custom World; (presence) No | | | | Development Time: Over 24 hours, can't put a value to it. | | | | Notes & Thanks | | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | | Thanks must go to wootwoot for being a fantastic beta tester, as usual| | I'd also like to thank mystique for his testing. | | | | Also, thanks to the PG team, and the admins and people down at Fusters| | who do a great job to keep this community alive. | | Stubbsy | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ------------------------------------------------------------------------ Zip Archive Structure ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ stubbsyjump34.txt - this file sj34imglist.txt textures\stubbsy\met1_1s.wal textures\stubbsy\metal12_2b.wal textures\stubbsy\palmet3_2_s.wal textures\stubbsy\pcladder.wal textures\stubbsy\reflt3_5b.wal maps\stubbsyjump34.bsp ------------------------------------------------------------------------ ------------------------------------------------------------------------ Compile Information ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Deleting file(s): stubbsyjump34.bsp stubbsyjump34.map stubbsyjump34.prt Saving file(s): D:\games\Quake2\baseq2\maps\stubbsyjump34.map Exporting stubbsyjump34.map to .map... OK. Executing process: C:\Program Files\Qoole 99\bin\qbsp3.exe stubbsyjump34 ---- qbsp3 ---- entering D:\games\Quake2\baseq2\maps\stubbsyjump34.map 0...1...2...3...4...5...6...7...8...9... (1) 0...1...2...3...4...5...6...7...8...9... (2) writing D:\games\Quake2\baseq2\maps\stubbsyjump34.prt Writing D:\games\Quake2\baseq2\maps\stubbsyjump34.bsp 4 seconds elapsed ===== Process Terminated ===== ===== Executing process: C:\Program Files\Qoole 99\bin\good\TIMVIS3.EXE -level 4 stubbsyjump34 ---- vis ---- testlevel = 4 reading D:\games\Quake2\baseq2\maps\stubbsyjump34.bsp reading D:\games\Quake2\baseq2\maps\stubbsyjump34.prt 867 portalclusters 2574 numportals 0...1...2...3...4...5...6...7...8...9... (3) 0...1...2...3...4...5...6...7...8...9... (68) Average clusters visible: 105 Building PHS... Average clusters hearable: 163 visdatasize:63622 compressed from 194208 writing D:\games\Quake2\baseq2\maps\stubbsyjump34.bsp 71.0 seconds elapsed ===== Process Terminated ===== ===== Executing process: C:\Program Files\Qoole 99\bin\good\ARGHRAD.EXE -extra stubbsyjump34 ----- ArghRad 2.01 by Tim Wright (Argh!) ----- Modified from original source code by id Software ----- Settings ----- -extra enabled (extra quality light sampling) ----- Load BSP File ----- reading D:\games\Quake2\baseq2\maps\stubbsyjump34.bsp ----- Light World ----- 0...1...2...3...4...5...6...7...8...9... (420) 0...1...2...3...4...5...6...7...8...9... (170) 0...1...2...3...4...5...6...7...8...9... (3) ----- Save BSP File ----- writing D:\games\Quake2\baseq2\maps\stubbsyjump34.bsp ----- Time ----- 604 seconds elapsed ===== Process Terminated ===== ------------------------------------------------------------------------