______________________________________________ |Stubbsy Jump 8 - "Hey look, that's my name :D"| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________________________________________________________________________ | ______________________________________________________________ | | |Hey, another map, started ages ago, and just finished :D | | | |Thanks to the following people for testing: (in no real order)| | | | | | | |Tony | | | |Mystique | | | |Neuro | | | |Jay | | | |Bleh | | | |And anyone else who i've forgotten (sorry:) | | | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | | ______________________________________________________________ | | |Stats: Map File Size: 842,316 bytes \ | | | Combined Custom Texture Size: 0 bytes | | | | Total Compile Time: 23mins 11sec (1391 seconds) | | | | Max Memory Used During Compile: 164,516 K | | | | Final Release: 27/09/2002 | | | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | | ______________________________________ | | |TODO LIST: \ | | |Fix StubbsyJump7 | | | |Finish StubbsyJump9 | | | |Finish StubbsyJump11 - Just started :D | | | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | | | | | | Cya | \ Stubbsy | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ___/Ż\___ ]Start Log[ ŻŻŻ\_/ŻŻŻ Deleting file: stubbsyjump8.map Saving file: C:\games\Quake2\baseq2\maps\stubbsyjump8.map Exporting stubbsyjump8.map to .map... OK. ===== Executing process: ===== C:\games\Qoole 99\bin\QBSP3.EXE stubbsyjump8 ---- qbsp3 ---- entering C:\games\Quake2\baseq2\maps\stubbsyjump8.map Entity 0, Brush 174: mixed face contents Entity 0, Brush 175: mixed face contents Entity 0, Brush 230: mixed face contents Entity 0, Brush 378: mixed face contents Entity 0, Brush 441: mixed face contents 0...1...2...3...4...5...6...7...8...9... (2) 0...1...2...3...4...5...6...7...8...9... (2) writing C:\games\Quake2\baseq2\maps\stubbsyjump8.prt Writing C:\games\Quake2\baseq2\maps\stubbsyjump8.bsp 6 seconds elapsed ===== Process Terminated ===== ===== Executing process: ===== C:\games\Qoole 99\bin\QVIS3.EXE stubbsyjump8 ---- vis ---- reading C:\games\Quake2\baseq2\maps\stubbsyjump8.bsp reading C:\games\Quake2\baseq2\maps\stubbsyjump8.prt 243 portalclusters 611 numportals 0...1...2...3...4...5...6...7...8...9... (1) 0...1...2...3...4...5...6...7...8...9... (8) Average clusters visible: 51 Building PHS... Average clusters hearable: 67 visdatasize:11500 compressed from 15552 writing C:\games\Quake2\baseq2\maps\stubbsyjump8.bsp 9.0 seconds elapsed ===== Process Terminated ===== ===== Executing process: ===== C:\games\arghrad\arghrad.exe stubbsyjump8 ----- ArghRad 2.01 by Tim Wright (Argh!) ----- Modified from original source code by id Software ----- Settings ----- ----- Load BSP File ----- reading C:\games\Quake2\baseq2\maps\stubbsyjump8.bsp ----- Light World ----- 0...1...2...3...4...5...6...7...8...9... (779) 0...1...2...3...4...5...6...7...8...9... (536) 0...1...2...3...4...5...6...7...8...9... (8) ----- Save BSP File ----- writing C:\games\Quake2\baseq2\maps\stubbsyjump8.bsp ----- Time ----- 1376 seconds elapsed ===== Process Terminated ===== ===== Executing process: ===== C:\games\Quake2\Q2ace.exe +deathmatch 1 +cheats 1 +map stubbsyjump8 +exec jumpcfg.cfg +echo Jay's a noob recursive shutdown ===== Process Terminated ===== __/Ż\__ ]End Log[ ŻŻ\_/ŻŻ