_______________________________________________________________________ | ____________ | | |StubbsyJump9| | | ŻŻŻŻŻŻŻŻŻŻŻŻ | | My nineth map.... great O_o :| | | :D Seriously though, I'm very pleased | | with this map.. it's nice and hard, and | | I'm happy with the textures... only a few | | custom ones... thanx to: | | Jay, Wootwoot, Tony and Neur0 for testing | | and advise with the development. | | | | | | Good Luck, and have fun :D | | Stubbsy | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _______________________________________________________________________________________ |Deleting file: stubbsyjump9.bsp | |Deleting file: stubbsyjump9.map | |Deleting file: stubbsyjump9.prt | | | |Saving file: C:\games\Quake2\baseq2\maps\stubbsyjump9.map | | | |Exporting stubbsyjump9.map to .map... OK. | |===== Executing process: ===== | |C:\games\Qoole 99\bin\QBSP3.EXE stubbsyjump9 | | | |---- qbsp3 ---- | |entering C:\games\Quake2\baseq2\maps\stubbsyjump9.map | |Entity 0, Brush 8: mixed face contents | |Entity 0, Brush 9: mixed face contents | |Entity 0, Brush 10: mixed face contents ____________________ | |Entity 0, Brush 11: mixed face contents | Shhhh Neuro, i can | | |Entity 0, Brush 12: mixed face contents | feel you crying :D | | |Entity 0, Brush 76: mixed face contents ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | |Entity 0, Brush 77: mixed face contents | |Entity 0, Brush 78: mixed face contents | |Entity 0, Brush 79: mixed face contents | |Entity 0, Brush 80: mixed face contents | |Entity 0, Brush 207: mixed face contents | |Entity 0, Brush 208: mixed face contents | |Entity 0, Brush 209: mixed face contents | |Entity 0, Brush 210: mixed face contents | |Entity 0, Brush 212: mixed face contents | |Entity 0, Brush 241: mixed face contents | |0...1...2...3...4...5...6...7...8...9... (2) | |0...1...2...3...4...5...6...7...8...9... (2) | |writing C:\games\Quake2\baseq2\maps\stubbsyjump9.prt | |Writing C:\games\Quake2\baseq2\maps\stubbsyjump9.bsp | | 5 seconds elapsed | | | |===== Process Terminated ===== | | | |===== Executing process: ===== | |C:\games\Qoole 99\bin\QVIS3.EXE stubbsyjump9 | | | |---- vis ---- | |reading C:\games\Quake2\baseq2\maps\stubbsyjump9.bsp | |reading C:\games\Quake2\baseq2\maps\stubbsyjump9.prt | | 339 portalclusters | | 968 numportals | |0...1...2...3...4...5...6...7...8...9... (2) | |0...1...2...3...4...5...6...7...8...9... (45) | |Average clusters visible: 55 | |Building PHS... | |Average clusters hearable: 86 | |visdatasize:15706 compressed from 32544 | |writing C:\games\Quake2\baseq2\maps\stubbsyjump9.bsp | | 47.0 seconds elapsed | | | |===== Process Terminated ===== | | | |===== Executing process: ===== | |C:\games\arghrad\arghrad.exe stubbsyjump9 | | | |----- ArghRad 2.01 by Tim Wright (Argh!) ----- | |Modified from original source code by id Software | | | |----- Settings ----- | |----- Load BSP File ----- | |reading C:\games\Quake2\baseq2\maps\stubbsyjump9.bsp | |----- Light World ----- | |0...1...2...3...4...5...6...7...8...9... (144) | |0...1...2...3...4...5...6...7...8...9... (164) | |0...1...2...3...4...5...6...7...8...9... (6) | |----- Save BSP File ----- | |writing C:\games\Quake2\baseq2\maps\stubbsyjump9.bsp | |----- Time ----- | | 333 seconds elapsed | | | |===== Process Terminated ===== | | | |===== Executing process: ===== | |C:\games\Quake2\Q2ace.exe +deathmatch 1 +cheats 1 +map stubbsyjump9 +exec jumpcfg.cfg | | | |recursive shutdown | | | |===== Process Terminated ===== | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ