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creating a crosshair?
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Topic: creating a crosshair? (Read 3347 times)
Agent 420
Newbie
Posts: 21
Rated:
creating a crosshair?
«
on:
September 12, 2009, 09:43:28 AM »
hey guys...im looking for a program were i can create my own crosshair....or maybe i can draw what i want on PAINT and post it here and one of you savvy fragmasters could hook a brotha up.
i been to bullseye crosshair and im currently using one from there but it's still not quite what i want. i simply want a nice bright green arrow angled to about 4 oclock. does that make sense?
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Barton
Carpal Tunnel Member
Posts: 1716
Rated:
Re: creating a crosshair?
«
Reply #1 on:
September 12, 2009, 01:45:42 PM »
I'm interested too.
I just want to copy my crosshair from Quake Live.
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Whirlingdervish
Super ShortBus Extravaganza
Illimitable Sesquipedalian Member
Posts: 6384
Rated:
Re: creating a crosshair?
«
Reply #2 on:
September 12, 2009, 04:31:37 PM »
http://dervish.tastyspleen.net/files/iview399.exe
This will allow you to convert a .bmp image that you've created in ms paint, into a .pcx or .tga or other image type that quake2 can use.
to put in new crosshairs take 3 image files that are 16x16 pixels or a multiple of 16, and put them in your \quake2\baseq2\pics\ folder, named ch1.pcx, ch2.pcx, and ch3.pcx. (or .tga or .jpg or .png if you are using r1gl as your renderer)
search around the forums a bit, there are some threads in the q2 section about making skins and such that will also help you.
its mostly the same process, just different file paths.
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Agent 420
Newbie
Posts: 21
Rated:
Re: creating a crosshair?
«
Reply #3 on:
September 13, 2009, 06:17:37 AM »
awesome!
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Barton
Carpal Tunnel Member
Posts: 1716
Rated:
Re: creating a crosshair?
«
Reply #4 on:
September 13, 2009, 04:55:39 PM »
That was a very easy edit. Thanks Dervish.
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